Patch 0.9.1.4
[v.452677]
Some additional adjustments and improvements.
Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward.
Gameplay
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Bust Open stats adjusted to be greater and be more weighted towards Stagger
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High Tide buffed
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Caged Light will empower again if you have increased the empower cap (e.g. Mythion Regulator)
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Random Perks prioritizes perks that haven't been seen this run
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"Webbed Up" now has a weaker encounter variant that shows up earlier
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"The Matriarch" boss encounter adjusted
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Molter King begins in the Guard Zone
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Molter King uses a weaker initial attack
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Molter Matriarch Check intent now deals greatly reduced Siege damage but also inflicts equivalent Plague
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UI
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More card anims on Lantern and Miracle card draft
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Upgrade Preview highlighter updated
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Card City Mini visual updated
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The Deployment Screen shows Forcefield values if you're defending at the City Gates
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Added hover support for "Not Discovered" card names to better indicate behavior
Other fixes
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Fixed bug where compact cards didn't have a "+" after the names of upgraded cards
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Fixed bug where units would continue to play their Empower anim when receiving additional Empowered stacks, even when they were already at the Empower cap
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Fixed bug where Pristine Artifact wouldn't grant Empower to other units semi-randomly
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Fixed an issue where you could "Reclaim your item" when getting the start-of-cycle Lantern Draft as the Guild
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