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Patch 0.9.1.4

[v.452677]

Some additional adjustments and improvements.

Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward.

Gameplay

  • Bust Open stats adjusted to be greater and be more weighted towards Stagger

  • High Tide buffed

  • Caged Light will empower again if you have increased the empower cap (e.g. Mythion Regulator)

  • Random Perks prioritizes perks that haven't been seen this run

  • "Webbed Up" now has a weaker encounter variant that shows up earlier

  • "The Matriarch" boss encounter adjusted

    • Molter King begins in the Guard Zone

    • Molter King uses a weaker initial attack

    • Molter Matriarch Check intent now deals greatly reduced Siege damage but also inflicts equivalent Plague

UI

  • More card anims on Lantern and Miracle card draft

  • Upgrade Preview highlighter updated

  • Card City Mini visual updated

  • The Deployment Screen shows Forcefield values if you're defending at the City Gates

  • Added hover support for "Not Discovered" card names to better indicate behavior

Other fixes

  • Fixed bug where compact cards didn't have a "+" after the names of upgraded cards

  • Fixed bug where units would continue to play their Empower anim when receiving additional Empowered stacks, even when they were already at the Empower cap

  • Fixed bug where Pristine Artifact wouldn't grant Empower to other units semi-randomly

  • Fixed an issue where you could "Reclaim your item" when getting the start-of-cycle Lantern Draft as the Guild

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