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Patch 0.10.0.1

We're rolling out some critical crash fixes and some adjustment to the pacing changes from Update 5.

This update will NOT clear your in-progress runs from Update 5 (Patch 0.10.0) and forward.

[v.470528]

Battle Count

  • Number of Expedition Forces have been increased by 1 for Depths 2 and 3

  • This means the baseline expedition count has been increased from 6 to 8 (compared to 13 expeditions prior to Update 5)

  • Keep in mind that you can send Envoys to the Rally Point in order to gain Makeshift Expeditions, allowing you to send an extra expedition each Depth (for a total of 11 expeditions)

Fatigued Adjustments (Descension 2)

  • Fatigued is now entirely cleared by using Supplies or restoration rewards found in ruins, rather than only reducing the number of stacks by 1

Other Changes

  • Adjusted "Special Rarity" visuals

  • Some additional proofreading for localization has occurred in a few languages

Fixes

  • Fixed a crash bug involving Marble Pillow that would crash the game as soon as you initiated battle

  • Fixed a crash bug when scattering attacks (such as the Debaser's triple attack) would whiff

  • Fixed an issue where the Ranger would spawn without starting cards when using the alternate start setup

  • Fixed an issue where one of the Cook's dishes looked squished

  • Fixed an issue where the dialogue would log the wrong risk level for stat checks when your ally had buffed stats

  • Fixed an issue where Genesis would get strangely close to the city gate during its intro animation

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