Patch 0.10.0.1
We're rolling out some critical crash fixes and some adjustment to the pacing changes from Update 5.
This update will NOT clear your in-progress runs from Update 5 (Patch 0.10.0) and forward.
[v.470528]
Battle Count
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Number of Expedition Forces have been increased by 1 for Depths 2 and 3
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This means the baseline expedition count has been increased from 6 to 8 (compared to 13 expeditions prior to Update 5)
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Keep in mind that you can send Envoys to the Rally Point in order to gain Makeshift Expeditions, allowing you to send an extra expedition each Depth (for a total of 11 expeditions)
Fatigued Adjustments (Descension 2)
- Fatigued is now entirely cleared by using Supplies or restoration rewards found in ruins, rather than only reducing the number of stacks by 1
Other Changes
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Adjusted "Special Rarity" visuals
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Some additional proofreading for localization has occurred in a few languages
Fixes
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Fixed a crash bug involving Marble Pillow that would crash the game as soon as you initiated battle
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Fixed a crash bug when scattering attacks (such as the Debaser's triple attack) would whiff
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Fixed an issue where the Ranger would spawn without starting cards when using the alternate start setup
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Fixed an issue where one of the Cook's dishes looked squished
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Fixed an issue where the dialogue would log the wrong risk level for stat checks when your ally had buffed stats
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Fixed an issue where Genesis would get strangely close to the city gate during its intro animation
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