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Patch 0.11.3.0

Additional balance adjustments and bug fixes.

This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward.

https://store.steampowered.com/news/app/1769830/view/494969887019499635?l=english

[v.479656]

Changes

  • Tweaked unlock tree layout

  • Tweaked progress bar color on unlocks

  • Updated unlock connection visuals

  • Added animation for clicking on the Guild when it is locked

  • Lead Shot damage increased

  • Unload cost decreased, damage decreased

  • Reality Tear adjusted (overall output is higher on the base form, lower on the upgraded form, and costs more runes to get the maximum output)

  • Dry Powder upshifted from Basic to Rare

  • Brutalize now shows as Votive (visual change only)

  • Adjusted the before/after for Lantern: Torchbearer to be a bit more explicit that it only changes out a single copy of Light Barrier for Watchtower

Fixes

  • Fixed the width on the auto-action tooltip in unit chips

  • Fixed the squad-up preview on units that have an auto-action that does not increase with squad size, like Bellmaiden or Purifier

  • Fixed a sizing issue with a shop item

  • Fixed an issue where the upgrade preview for cards shown in the progression screen would sometimes show the mythion symbols instead of their name

  • Fixed an issue where Holo Caster and Synthetic Logic Node didn't show the tooltip for "Discover"

  • Fixed a possible cause of the softlock bug that would cause cards to be unplayable

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