Patch 1.2.a and 1.2.b: Difficulty settings and Snake Boss changes
Hello everyone! Thank you for your patience as we patch the game to fix bugs and make the game better. A new patch went out a little earlier today with some fixes and changes listed below!
PATCH NOTES 1.2.a
**Changes: **
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Made Weebohs make sounds
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Reduced the laser spam that happens after damaging the snake boss
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Decreased the snake boss area bomb size by 20%
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Rebalanced the snake movement so that it's more viable to run on top of it
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Added defense plates to make it harder to damage the snake's head from the front or sides, only leaving the top exposed
Fixes:
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Fixed being able to get negative health in challenges
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Fixed the board Animation bug when on the board when starting a conversation
PATCH NOTES 1.2.b
Changes:
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Added difficulty options
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Reduced amount of boost given by BOOSTR POG by 30%
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Made big rings stars easier to catch
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The rotating rings in the Big Rings Small World challenge are now targetable with the grappling hook
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Gave the player more time in Weeboh chase challenge
Fixes
- Fixed Grapple hook visual bug
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