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Patch 1.2.a and 1.2.b: Difficulty settings and Snake Boss changes

Hello everyone! Thank you for your patience as we patch the game to fix bugs and make the game better. A new patch went out a little earlier today with some fixes and changes listed below!

PATCH NOTES 1.2.a

**Changes: **

  • Made Weebohs make sounds

  • Reduced the laser spam that happens after damaging the snake boss

  • Decreased the snake boss area bomb size by 20%

  • Rebalanced the snake movement so that it's more viable to run on top of it

  • Added defense plates to make it harder to damage the snake's head from the front or sides, only leaving the top exposed

Fixes:

  • Fixed being able to get negative health in challenges

  • Fixed the board Animation bug when on the board when starting a conversation

PATCH NOTES 1.2.b

Changes:

  • Added difficulty options

  • Reduced amount of boost given by BOOSTR POG by 30%

  • Made big rings stars easier to catch

  • The rotating rings in the Big Rings Small World challenge are now targetable with the grappling hook

  • Gave the player more time in Weeboh chase challenge

Fixes

  • Fixed Grapple hook visual bug
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