0.6.0
Balance changes
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Tenet of Loyalty loses Anchor
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Increased Wardress of the Unending Tower overall damage
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Increased Wielder of the Last Arcane overall damage
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Removed Fragile game mechanic
Bug Fixes
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Fixed several save corrupting issues
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Fixed several stability issues
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Fixed an issue where the hero wouldn’t be healed at the end of the first 2 acts if the run was quit before reaching the first encounter of the following act
Improvements
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Revamped the loading system to provide a smoother experience
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Improved memory management to reduce the game memory footprint and memory leaks
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Revamped fight initialization to avoid having many things initializing in parallel and resulting in an unpredictable first round
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