0.7.9 & 0.7.10
Bug Fixes
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Fixed an issue where the Counterattack mechanic wouldn’t trigger because the foe with the strongest melee attack would be killed before playing
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Fixed shaders issues caused by an engine update
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Fixed a couple of crashes related to UI
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Fixed a couple of crashes related to loading/unloading elements
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Fixed a UI issue where the Counterattack component was desynchronized with the game state and not showing the proper number of charges
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Fixed a rare UI issue where removing Jokan Virus cards in deck would not proportionally decrease his Fury score
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Fixed an issue where the Heavy mechanic wouldn’t properly behave on card inserted into the deck during the fight
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Fixed a UI issue where floating damage score would wrap when showing values with 3 or more digits
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