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Hotfix - Version 0.25.1_9

** Change log**

General

  • Player Graves

    • When connecting to a game, invalid grave map markers will be removed

    • To prevent graves from being inaccessible, they will now sometimes be moved to the start of the dungeon

      • If you can't get to your grave, then reload the world or wait for the dungeon to reset
    • If a grave has been destroyed or lost, then when the world is loaded again, the gravestone will be recreated at the world spawn point (not beds)

      • Unfortunately we were not able to apply this retroactively to already lost graves
  • Fixed Depth of Field issue in Temple of Vulcan

  • Fixed piercing damage icon

Citizens

  • Removed negative traits from existing citizens that do not have any positive traits

  • Citizens will now teleport home if they get stuck

  • You can now move through citizens if you walk into them for 2 seconds

  • Carpenters are now better at getting to construction sites, and now have a max range of 90 tiles from their building

Buildings

  • Trade routes will now prevent you from using a starving citizen as carrier

Constructions

  • Gates will now close faster behind you

  • Fixed gates not auto opening for players carrying something

Dungeons

  • Fixed some players not being able to enter "Cure of Robigus"

  • Fixed not being able to fall into a pit in a volcano dungeon

...and a few other fixes and changes!

Happy adventuring!

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