Hotfix - Version 0.25.1_9
** Change log**
General
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Player Graves
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When connecting to a game, invalid grave map markers will be removed
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To prevent graves from being inaccessible, they will now sometimes be moved to the start of the dungeon
- If you can't get to your grave, then reload the world or wait for the dungeon to reset
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If a grave has been destroyed or lost, then when the world is loaded again, the gravestone will be recreated at the world spawn point (not beds)
- Unfortunately we were not able to apply this retroactively to already lost graves
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Fixed Depth of Field issue in Temple of Vulcan
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Fixed piercing damage icon
Citizens
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Removed negative traits from existing citizens that do not have any positive traits
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Citizens will now teleport home if they get stuck
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You can now move through citizens if you walk into them for 2 seconds
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Carpenters are now better at getting to construction sites, and now have a max range of 90 tiles from their building
Buildings
- Trade routes will now prevent you from using a starving citizen as carrier
Constructions
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Gates will now close faster behind you
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Fixed gates not auto opening for players carrying something
Dungeons
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Fixed some players not being able to enter "Cure of Robigus"
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Fixed not being able to fall into a pit in a volcano dungeon
...and a few other fixes and changes!
Happy adventuring!
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