Update 1.8.7.0a
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Added the ability to adjust video camera brightness (LMB).
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Fixed an issue where the ghost could teleport to the player on large maps.
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Reduced the volume and radius of the claustrophobia sound.
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Increased the disconnection radius for sound sensor monitoring.
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Fixed an issue where cameras in Blocks A and B could not be opened on the Insane difficulty (Prison).
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On large maps in the Shadow World, the cage now always spawns in the sealed room.
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On large maps in the Shadow World, auxiliary light will no longer treat a symbol as the nearest one if the player is 4 meters away from it.
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Fixed an issue where the mode would not start on the Krampus House map on the Insane difficulty when playing with four players (Event).
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Fixed an issue where sensitivity was too low during the cannon sequence in the Elf Village.
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Increased the activation chance of the Dibbuk’s Tier 3 ability.
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Keys now highlight when the player is nearby in the Krampus House, except on the Insane difficulty (Event).
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Fixed an issue where Krampus could grab the player while outside (Event).
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The time required to open prison doors or enter a house now depends on the selected difficulty (Event).
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The number of elves in the Krampus House has been increased and is now fixed rather than random (Event).
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