Update 1.8.7.1
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The Exorcism Beam no longer depends on FPS and now behaves consistently for all players.
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The size of the level 5 Grimoire seal has been increased.
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Krampus now immediately loses his target when the player goes outside.
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On Easy difficulty, Krampus no longer enters a random sprint.
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The number of traps placed by Krampus now scales with difficulty.
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Fixed an issue where a tripod-mounted camera could disrupt photo tag ordering.
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The locker system has been reworked, improving stability and reducing resource usage.
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Elves in Krampus’ house are now more visible than before.
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Cloth simulation usage has been optimized.
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The interaction system bound to the E key has been reworked and is now more stable.
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The Prison map has been optimized.
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Added movement sounds for Santa’s boots.
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Fixed a bug that allowed curses to be removed from favorite items outside the house.
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Fixed an issue where a UV flashlight could turn on for a player who no longer had it.
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Astaroth seals are now counted when photographed if the seal was destroyed by a ghost.
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Reusing a Seal Eraser now completely removes a seal without leaving any traces.
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Ghost special hunts have been optimized, improving stability and reducing resource usage.
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Pathfinding algorithms have been optimized for better stability and performance.
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Fixed an issue where cloud save data was not loaded locally when playing on multiple devices.
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Fixed a bug where the ghost could sometimes create three mist effects instead of two.
P.S. And who opened the door to the club in the elven village?
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