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3.0.1 Release

Version 3.0.1 has been released, please report any issues on Github or the #bug-report channel on Discord

v3.0.1: 17 May 2026

BREAKING CHANGES

  • Change getServer return type; rename getServerAuthDetails and add missing dnet properties (#2746) (@ficocelliguy)

MISC

  • Cache reward fixes (#2731) (@ficocelliguy)
  • Fix typo in darknet authentication response message (#2734) (@catloversg)
  • Fix: Tutorial links to outdated faq url (#2733) (@catloversg)
  • Fix: Player can switch tabs without losing focus on current work (#2724) (@catloversg)
  • Add new command to upload a directory (#2659) (@hexagonrecursion)
  • Add HJKL key mappings for infiltration arrows (#2742) (@mahlquistj)
  • Prevent generating malformed darknet server hostname (#2744) (@catloversg)
  • Support angle bracket type assertions in RAM calculation (#2751) (@catloversg)
  • Fix typo in augmentation description (#2760) (@gmcew)
  • Reduce the RAM cost of ns.rm() to match ns.scp() (#2761) (@NagaOuroboros)
  • Temporarily remove darknet servers with unusual hostnames (#2757) (@catloversg)
  • Fix: Duplicate .lit and .cache files can be generated in dnet (#2763) (@catloversg)
  • Allow getFunctionRamCost to get base RAM cost for scripts (#2771) (@Mathekatze)

DOCUMENTATION

  • Remove TS type annotation from doc example script (#2721) (@ficocelliguy)
  • Update list of RFA community tools (#2722) (@CTNOriginals)
  • Fix incorrect cloud API example (#2738) (@catloversg)
  • Remove non-existent influence namespace in Darknet documentation (#2748) (@Berdes)
  • Remove spoiler for Offline scripts and bonus time page and make it accessible early-game (#2749) (@Berdes)
  • Clarify ns.scp and ns.isRunning (#2769) (@catloversg)

SPOILER CHANGES - UI

  • Show hints of Gang mechanic in pre-endgame (#2723) (@catloversg)
  • Break out Darknet BN and player mults as separate entries (#2745) (@gmcew)

SPOILER CHANGES - MISC

  • Cancel faction work instead of finishing it when creating gang (#2726) (@catloversg)
  • Lower darknet BN money mults on hard nodes (#2743) (@ficocelliguy)
  • Change getDarkwebPrograms return type to ProgramName[] (#2754) (@catloversg)
  • Fix: getAugmentationBasePrice ignores bitnode mult for SoA augs (#2756) (@SAY-5)
  • Rebalance hash base cost of generating coding contract (#2759) (@gmcew)
  • Ensure induceServerMigration moves servers randomly (#2767) (@catloversg)
  • Do not decrease player reputation when failing bladeburner actions (#2768) (@catloversg)

CODEBASE/REFACTOR/WORKFLOW/JEST/TOOL/DEPS

  • Update action versions (#2718) (@Snarling)
  • Remove duplicate getStockFromSymbol function (#2725) (@catloversg)
  • Update game version (#2732) (@catloversg)
  • Harden saving to avoid save data corruption (#2755) (@catloversg)
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