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Patch 9 - Audio Manager, Cutscene Cameras & Token Additions!

Patch 9 is out featuring Audio Manager, Cutscene Cameras & Token Additions & more! These note include fixes from the mini-hotfix patch released a few days ago.

New Feature: - Audio Manger with over 120 songs. - Cameras you can force your players onto. - Custom Token Base to make an prefab into a Token. - 2D map Exporter. - New Font. - WipeTerrain console command. Clears all terrain data on the current map. - Added Cake. (user requested) - "Reset all settings" button added to menu.

Tweaks: - Middle Mouse Move now hit's props as well as terrain. - Font replacement - Network & Loading overhaul - Maps should Send and load considerably faster now. - Locking an animation now changes the selection order in build and play mode. - Play-window no smaller when no animations present. - All Objects now assignable by GM (for letting players select custom object like keys). - Abyss now Tintable.

Fixes: - Ui Scaling didn't always display things correctly. - Prefabs sometimes didn't spawn correctly (Multiplayer). - Fix for the custom cutout token drag and drop (Multiplayer) - Parenting issues with Custom animations - Characters heads name now correct. - Body Art now displays correct color. - Characters heads name no correct.

For those of you anxious for the dynamic Player-Sheets, Patch 10 is dedicated to finishing them! Stay Awesome and Happy Gaming!

Читать в Steam ↗

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