Update 14: Hardcore Mode (beta) and bug fixes
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Hardcore Mode (beta: instead of going to the field hospital it’s a gameover and sends you back to the main menu. You do not get a compass, there is death from dehydration and no save/load available. More to come soon, incl. some more compassion with gameover risk).
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USA scenes updated so new additions shouldn’t give bugs.
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Save / load of friendly bases taken by enemy.
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Start menu changed so as to be less confusing.
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Fixed a specific skill gain to only come near civilians.
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