Update 24: Combat AI, new NPCs & improvements.
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Combat AI improved.
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M72 LAW NPC soldiers added.
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M40 NPC snipers added.
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Reporter NPC added (+rep if in his FOV, if filmed: +rep, w. crimes x 4).
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VC/NVA mission structure has now been changed to be as intended (way less rice tax missions).
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M151A2 and Gaz69 jeeps can now roadkill people.
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When spotting for squad or soldiers, they will now check if any friendlies are in line of fire before shooting.
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Player will now auto exit land vehicles when they’re destroyed. Thus also preventing possible game crashes.
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Player squad auto-follow at the start of the game now won’t affect pilot classes.
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Most weapon crates with secondary weapons should now be able to supply squad members.
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Detection scripts optimized for better performance.
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NPC snipers updated (they can shoot more often now).
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The player's momentum before death will no longer be kept when respawning.
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Issues with display of corps names for Pilot classes fixed.
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Prevented equipment change for Bird Dog aircraft (caused crashes).
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Fix added to ensure RPG soldier reload time isn’t affected by changed in Update 23.
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Dog attack run speed decreased, more gravity added.
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M202 FLASH repositioned in hand of NPC when given by player. Initial force on it now same as when player fires it.
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Player now can’t enter vehicles while dead.
Thank you beta testers
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