Update v1.00.07
Hi everyone,
There is a new update available. This update should fix a number of stability issues, including crashes and some problems players were experiencing with Multiplayer logins. It also improves AI, especially in Skirmish/Multiplayer modes.
The full changelog is:
v1.00.07 – 24th June 2024
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Fixed a major issue that was introduced in the 1.00.06 Update, a crash that prevented from finishing the operation with a “TModule::IsStackable()” error message.
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Fixed a major issue that disallowed new players to log in to the Multiplayer section.
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Improved AI: AI now proceeds better from capturing one flag to another in Skirmish/Multiplayer and can capture more than one flag per turn. (We will continue improving the AI, and more improvements are in the making)
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Fixed the Motion Blur setting being reset to default on each launch of the game.
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Fixed bug with quick save / quick load sometimes creating extra units with 0 Crew.
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Fixed bug with a possible crash if pressing F5/F8 fast enough.
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Fixed Gamepad controls for the Awards tab. Now you can see the description of the awards.
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Fixed a crash that would happen if damage to Morale exceeded 999. (Possible in Assault attacks)
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Fix the Crew member description for Hero when it serves in a unit - it no longer displays the Hero
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Bio instead of the Crew bonus.
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Fixed the bug with the Transport icon not showing correctly when another unit was loaded into it.
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Fixed a multiplayer crash due to the “Hit the track” skill negative effect.
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Fixed the “Player eliminated” notification appearing on turn 1 for the “Closed” slots in Multiplayer.
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Fixed a multiplayer bug that could lead to crashes sometimes after using the Scouting ability.
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Fixed a bug that allowed the AA units loaded into Transport units to intercept the aircraft from inside the Transport.
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Fixed the visual issue with unit highlights overlapping with unit models.
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Corrected the order of the armor values in the hint: from back/front/side/top to front/side/back/top.
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