Patch 1.5.6
The 1.5.6 patch brings many Quality Of Life improvements and and bug fixes. Thank you to the Poly Bridge 3 community for the continued feedback and support!
Localization
- Added Traditional Chinese language
Build Mode
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Added 'Show Decorative Objects' icon for Sandbox, so decor can be visualized when in Blueprint Mode
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Support for Z-Axis movement/nudge for Decor and Custom Shapes (including multi-select)
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When a joint is selected, only show the split joint numbers for that node (even if hovering over other split joints)
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Support for rotating clipboard by 90 or 0.1 degree increments
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Play "over budget" sound when going over budget. Can be turned off in Audio Options
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Draw First Break Indicator over trusses
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Make First Break Indicator length consistent for all materials
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Added 'Show First Break Indicator' to Game Options (Default = True)
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Change water line from wavy to flat (more precise, and cheaper to draw)
Sandbox
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Fixed issue with selected Sandbox items moving when moving cursor in input fields
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Fixed bug with level Title and Description sometimes not populating in the UI
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Fixed issue with UI sometimes showing the Bridge Cost from a previously loaded level
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Fixed issue when an anchor is dragged on top of a node to replace it
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Added support for nudging Custom Shapes, Z-Axis Vehicles, and Water Height
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Added gamepad support for moving/deleting/duplicating all Sandbox items
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Place Custom Shapes, Ramps, Platforms, Flying Objects, Build Zones and Pillars at center of screen when auto-placing after a click
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Reduced minimum Custom Shape Mass from 1 Pg to 0.1 Pg
Workshop
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The "Played By Me" workshop filter now shows the most recently played levels first
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Clear the Search field when selecting "View All Workshop Levels By ..."
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Don't reset Workshop State/Filter when returning to Workshop Menu
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Added Refresh button to Workshop
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Fixed issue with invalid filename characters sometimes being stripped from workshop item descriptions
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Fixed issues with "Play By Me" filter not showing more than 3 pages of levels
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Fixed issue with sort filter for Workshop and Mods affecting each other
UI
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All UI panels updated to use a resizable banner for their title
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Improved Profile Edit UI flow (easier to change profile icon or name)
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Fixed overlap between material icons and Selection Panel UI
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Fixed issue with Event Editor icons not masking when scrolling in Event Editor
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Fixed issue with Unlimited Budget/Material tooltip not showing correct info after playing level
Steam Deck / Gamepad
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Increase the size of the UI for Steam Deck
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Fixed camera transition glitching between Build and Simulation after panning with gamepad
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Fixed 'Lowest Budget (Unbreaking)' tooltip when using gamepad
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Fixed gamepad button conflict between Cycle View and Move Selection in Decor Mode
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Fixed issue with moving a selection in Sandbox when using DPAD in save/load dialog
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Don't show Snap Node indicator when Hydraulic Controller is active
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Improved gamepad legend for Foundation selection and movement
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Show gamepad legend for Hydraulic Controller
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Dismiss Timeline with Close gamepad button, rather than toggle stress
Misc
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Fixed Reverse-PB3 Campaign not loading properly on Linux (due to case-sensitive file loading)
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Don't allow Wood to draw over Road in the first tutorial
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Don't allow close of Hydraulic Controller using gamepad during tutorial
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Fixed start-up issue due to corrupted files (rare)
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Fixed issue with leaving 2D in transitions when lock2D is enabled
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Fixed issue with invalid characters being used in profile names
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