Patch 1.0.12
Mods
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Fixed GetScreenResolution and GetMouseScreenPosition mod hooks not working when game is in windowed mode
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Fixed OnUpdate and OnFixedUpdate not updating when mod is reloaded
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Added error popup when a UGC asset conflicts with an in-game prefab
Replays
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Fixed bug with default replays path always being used
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Simplified replay filenames. Instead of appending a timestamp, just append a number if needed for uniqueness
Sandbox
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Exit edit mode when duplicating a ramp
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Fixed issue with custom shape Z position being set to 0 after editing verts
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Fixed stray pixel on Trash icon in Blueprint
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Custom Shapes and Dynamic Props with anchors are forced to Z=0
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Fixed issue with 3-way split joints showing up in workshop level thumbnail
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Fixed issue with level Description text shifting left when text wraps
Workshop
- Fixed Search filter bug in Workshop that could return Mods when on Levels tab and vice versa
Foundations
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Fixed issue with prebuilt foundations triggering cheat flag when outside of build zones
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Allow bridge parts to rotate in clipboard even if foundation present in clipboard
Optimization
- Mac CPU optimization: use ReplayFrames.noindex as replay frames folder
Other
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Fixed issue where files saved by game could become corrupted after a power failure or unexpected shutdown
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Regenerate Steam ticket (used for auth purposes) every 30 minutes
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Debug Console improvements
Thanks for playing Poly Bridge 3!
If you want early access to patches, opt into the public-test steam branch with password RxA6jwg9QxC6bfWb
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