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Main Branch Hotfix

Hello everyone,

We're releasing a hotfix to the main branch that addresses the most troublesome bugs you've been reporting recently.

Let us know what you think of the new generation algorithm. Has it improved the experience?

Either way, we'll be adding more customization options in the next update.

Also, next week, we'll do our best to roll out a very exciting new version to the beta branch.

Thank you!

Changelog

  • Big hill will now generate less frequently in the center of the map when using low hilliness settings.

  • Required playable map area reduced from 75% to 70%, decreasing the chance of generated maps being rejected and regenerated

  • Updated the localization file parsing DLL used during game startup, which should eliminate rare launch crashes experienced by some players

  • Fixed an issue where the border configuration prompt could appear during the tutorial even though border editing is not available there

  • Fixed an issue where the “Buttons on Borders” pop-up shown during a new game or tutorial allowed interaction with other UI elements, causing tutorial-related bugs

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