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The Harrower's innate skill

Hello Hunters!

We're back this week with new gameplay information on the Harrower! After a first showcase of some of his skills last week, it's time to talk about his innate ability .

An innate ability is a special skill that can be either passive or active, which helps define a bit more the play style of a character. The Knight has the Fuel, the Oracle has the Vision, the Barbarian has the Rage and the Tracker has the Targeting.

With the Harrower, we're introducing Instability.

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Innate skill: Instability

You may remember from the previous Devblog that the Harrower himself is not tied to any elemental type - well, that's because his skills only deal Physical damage.

You may also remember that he developed a special relation with the Wyrmlings - in fact, they are a full part of his innate skill.

Instability allows the Harrower to equip up to 10 Wyrmlings skills, instead of 5 for the other classes.

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Moreover, he can equip and trigger ANY ** Wyrmling skill** independently from the current equipped Wyrmling. In other words, he is not limited by the Wyrmling type.

You can choose any Wyrmling and it will be able to cast any of the 60 Wyrmlings skills available.

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But that's not all, when a Wyrmling skill is triggered, its element becomes Unstable for 5 seconds.

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If all 4 elements are Unstable , the Harrower becomes Unleashed : his skills deal bonus damage using all elemental bonuses.

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Reaching the Unleashed state will help you being more efficient, even more than with a symbiosis. But it is not a permanent state so you will have to keep all 4 elements Unstable !

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There will be other things that will help you with that, but we'll talk about it in a future Devblog!

Sneak peek

As the Harrower continues to take shape, we thought you'd like to have a look at some of his visuals so here's one!

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That's it for today!

Any build idea yet? We hope you're eager to discover more about the Harrower! As usual, thank you so much for your continuing support on Dragonkin.

If you’d like to join your fellow Dragon Hunters, or speak directly to us (the devs), make sure you head on over to our Discord.

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