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0.9.9.2 Final Polish

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Greetings, warriors!

There are exactly 7 days left until Veterum leaves Early Access — the release will take place on September 7th at 09:00 AM PDT (19:00 MSK)! While we are preparing the launch day announcement, please welcome a fresh update.

Fixes:

  • the main menu background now renders correctly during any window mode adjustments

  • added safeguards against generating multiple identical random quests in towns

Other:

  • movement cells for enemies are now displayed for 7-hex units as well. To see this, hover the cursor over the unit while holding Ctrl or Shift. This information has been added to the in-game manual

  • cave generation has been improved; almost all cave presets have been overhauled

  • higher contrast colors in the Settings menu for the gamepad control remapping screen

  • when all enemies are destroyed, the game registers a victory, even if the mission objective was initially different (e.g., escaping to a designated area)

  • status effect icons in combat no longer overlap the hit chance percentages

  • a few other minor adjustments

See you on September 7th!

Best regards,

Crasleen Games

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