Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

New Vehicle "8,8 cm Flak 18 Sfl" , Hull upgrade remake and More!

Hey Commanders! Here comes the 0.9.86.8b update!
A new vehicle, a rework of the hull upgrade system, and a bunch of mechanic changes. Let's take a look!

🚀 New Vehicle Arrives!

  • "8,8 cm Flak 18 Sfl"
    This vehicle’s turret comes with the passive skill "Kill Marks":
    This weapon gains bonuses when it scores kills. Each bonus can stack up to 4 times. ○ Every 10 vehicle kills: Reload Time -0.5 ○ Every 5 field gun kills: Damage +1 ○ Every 5 bunker kills: Penetration +1
1 / 1 · 100%
1 / 1 · 100%

🔧 Hull Upgrade System Rework

  • Hull upgrades are now divided into White / Green / Blue / Purple / Orange rarities. Higher-tier upgrades are more likely to appear later in a run.

  • Higher-tier upgrades are more "aggressive": stronger bonuses, but also more noticeable drawbacks.

  • A new batch of high-tier hull upgrades has been added. As for what they are... go explore them yourself~~

1 / 1 · 100%
1 / 1 · 100%

⚡ Speed and Mobility Adjustments

  • The previously vague "Mobility" stat has been unified into a more intuitive "Max Speed".
    Increasing Max Speed will also improve engine power.

  • "Transmission Upgrade" -> Max Speed +5

  • "Engine Upgrade" -> Max Speed +10, Rear Armor -2

  • Sunday's skill adjustments: ○ "Victory Rush" -> When you destroy an enemy, Max Speed +10 for 3 seconds, up to 3 times. ○ "Eager" -> When battle starts, Max Speed +20 for 15 seconds.

1 / 1 · 100%

🎯 Critical Hit and Stabilizer Updates

  • New stat: "Critical Growth Speed Limit"
    Critical will continue to grow normally while moving within this speed limit (default 10 km/h).

  • "Stabilizer" -> Critical Growth Speed Limit +30

  • "Suspension Upgrade" -> ○ Critical Growth Speed Limit +20 ○ Vehicle Stability +30%

1 / 1 · 100%

⚙️ Other Improvements

  • After two years of hard work, the player commander... yes, you... has finally moved into a new office.
1 / 1 · 100%
  • Reworked tank firing and hit effects.

  • Roadmap UI will now display the vehicle's armor and turret information.

  • Removed the slider next to character illustrations. You can now drag them directly.

  • Reward types are now non-repeating when selecting missions.

  • Fixed an issue where crew skills did not affect auto turret range and reload speed.
    Buff values are now also displayed on the turret card.

💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" → "Betas" → "Beta Participation". Once everything is stable, it will be released to the default branch.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения