v0.58 Update: Summer of war!
0.58 is out, plenty of new stuff:
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There have been some additions to the roster, mostly splitting off from existing units with weapon options: Goblin Spear Mob, Saurian Spear, Skeleton Spear
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The Abyssal Champion has a new mount, the Manticore.
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The Campaign has 2 new difficulty levels. One lets the AI Rally it's fleeing troops, and the final one is a super secret End Game!
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Ranked mode now has a new progression mode that lets you level up your Rank. The score you get in a ranked match from killing and routing enemy units is accumulated and unlocks new Ranks. The old Elo rating system is still there for the more serious competitive players.
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Ranked mode also has a **Stats page **that shows a bunch of information about your game history.
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2 New Maps, Twilight Glade and Lost Temple. Both created by Justin Frébourg, great job Justin!
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Wight Lord has a new Commander Ability, Terror.
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New Spell for Necromancer and Vampire Knight: Unholy Vigor
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Custom games are no longer using the Game Clock, play at your own pace!
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Spears and Halberds both have updated rules.
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Rear charges now only give +1 combat score, but units attacked in the rear are not allowed to attack back.
Balance changes:
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Inferno Cannon gets "Protected Crew"
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Goatman Longhorn has Warcry ability.
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Boar Riders: Points Cost changed from 20 to 19
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Imperial Knights: Points Cost changed from 18 to 19
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Skeleton Knights: Points Cost changed from 22 to 20
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Dread Knights: Points Cost changed from 32 to 30
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Skeleton Bowmen: Defense changed from 3 to 2
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Skeleton Bowmen: Points Cost changed from 8 to 6
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Feral Giant: Points Cost changed from 100 to 85
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Zombies: Points Cost changed from 5 to 4
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Skeleton Warriors: Points Cost changed from 6 to 5
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Dwarf Flying Machine: Points Cost changed from 70 to 65
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Inferno Cannon: Points Cost changed from 85 to 75
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Dwarf Miners: Points Cost changed from 8 to 7
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Triceratops: Points Cost changed from 100 to 110
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Newt Skirmishers: Points Cost changed from 5 to 6
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Pterodactyl Riders: Points Cost changed from 24 to 25
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Giant Eagle: Points Cost changed from 45 to 50
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Northmen Horse: Points Cost changed from 18 to 16
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Dragon Spawn: Points Cost changed from 55 to 50
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Abyssal Sorcerer: Points Cost changed from 60 to 50
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Abyssal Champion: Points Cost changed from 70 to 60
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Minotaurs: Skill changed from 3 to 4
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Minotaurs: Points Cost changed from 40 to 38
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Centaurs: Points Cost changed from 17 to 15
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Mongrel Skirmishers: Points Cost changed from 8 to 7
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Goatman Longhorn: Points Cost changed from 60 to 50
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Vampire Knight: Points Cost changed from 60 to 50
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Abyssal Knights: Points Cost changed from 38 to 35
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Abyssal Warriors: Points Cost changed from 18 to 16
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