Hotfix v1.5.3
FIXED
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Cave Bear no longer thinks it's also a Woolly Rhino.
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Fixed pacing issue with events, giving just-created cities a time to settle before everyone hates them.
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Fixed an exploit where you could change the outcome of a raid
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Marlin correctly tagged as a Deep bioticum
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Because of a bug, woolly willow now only needs one placement to Evolve.
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Fixed Age of Horror intermezzo cinematic softlocking if 1-star-requirement was achieved at start and introduction was skipped
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Fixed Passionfruit icon being offset in Advanced View
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Fixed broken savegame issue when saving with a spawned army under certain circumstances.
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Fixed issue with triggering Revolution cutscene while its city's population was still dead from a disaster.
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Fixed Power objectives (like from the General) not validating correctly after power increased from losing wars.
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Fixed project inspiration buttons triggering before click release when dragging.
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Fixed Giant becoming unresponsive if saved and loaded with Expand Planet action queued.
BALANCE
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Lowered the frequency of events starting in the first two eras a bit.
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Wars can steal multiple luxuries, if they have the Trade Slots for it.
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Imperial Jade down +30 gold <= +40 gold. Max stacks 6.
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Imperial Jade down +25% gold <= +75% gold.
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Cave Bear 60 gold <= 100 gold, and 50 gld <= 90 gold.
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Rat, Dove and Parakeet gained tag.
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Woolly willow up to 50 food <= 25 food
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