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Меню

Hotfix v1.5.3

FIXED

  • Cave Bear no longer thinks it's also a Woolly Rhino.

  • Fixed pacing issue with events, giving just-created cities a time to settle before everyone hates them.

  • Fixed an exploit where you could change the outcome of a raid

  • Marlin correctly tagged as a Deep bioticum

  • Because of a bug, woolly willow now only needs one placement to Evolve.

  • Fixed Age of Horror intermezzo cinematic softlocking if 1-star-requirement was achieved at start and introduction was skipped

  • Fixed Passionfruit icon being offset in Advanced View

  • Fixed broken savegame issue when saving with a spawned army under certain circumstances.

  • Fixed issue with triggering Revolution cutscene while its city's population was still dead from a disaster.

  • Fixed Power objectives (like from the General) not validating correctly after power increased from losing wars.

  • Fixed project inspiration buttons triggering before click release when dragging.

  • Fixed Giant becoming unresponsive if saved and loaded with Expand Planet action queued.

BALANCE

  • Lowered the frequency of events starting in the first two eras a bit.

  • Wars can steal multiple luxuries, if they have the Trade Slots for it.

  • Imperial Jade down +30 gold <= +40 gold. Max stacks 6.

  • Imperial Jade down +25% gold <= +75% gold.

  • Cave Bear 60 gold <= 100 gold, and 50 gld <= 90 gold.

  • Rat, Dove and Parakeet gained tag.

  • Woolly willow up to 50 food <= 25 food

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