Version 1.0.6
Fix: Rope climb canceling death Fix: Plasma jug sorts by ‘Most used” properly Fix: Raft wrong palette in collection menu Fix: No darkness modifier keeps away monster Fix: No aggro modifier applies to guards Fix: Poof poof can’t push fire Fix: Can’t respawn on cracked ice Fix: No save on Thorne train entrance Fix: Train pass message from Pawnty Fix: Player not applying attack stat trinket effects properly for following attacks: Shield bounce, Double Jump, Mandrake, Hammer Explode, Raft Impact, Leashed Phantom Explode Fix: Seed modifier input fix at 120 fps Fix: Radiant Manor stuck under fence issue could still occur if you quit to title and reloaded your save Fix: Tipper not always getting activated when hitting certain objects with collision Fix: Music tracks 57-9 and 67-9 would not unlock in the Phonograph. Will unlock retroactively if you already beat the game. Fix: Oozing Organ incorrect sorting with glass floors Fix: Crash when exiting Spark Cage if the cube was out of room bounds when it hit you Fix: OOB respawn on Thorne Fix: Warp shuffler default location Fix: Warp shuffler death location Fix: Warp shuffler considers Septemburg schoolhouse door arrangement (Note: Breaks existing warp shuffled games!) Fix: Weapon demo would not display properly if you changed the weapon ability input option Fix: Single bone would despawn before you could collect it when re-attempting completed bike course Fix: Incorrect facing dir in mirror when taking to an NPC as beast Fix: Spark Cages in Astral could sometimes freeze the room after a regular room transition Fix: Talking to under glass NPC would trigger burrow attacks Fix: Vampire Vault cheat made it impossible to dismount Furl’s nose laterally, blocking certain secrets Fix: No weather does not disable wind Fix: Vascular Syrup and Joule Syringe will no longer kill you. Fix: Removed invulnerability period at the completion of mist shift Fix: Snowman can’t be knocked through wall Fix: Train pass spawn issue Fix: Beast stuck in state on bounce Fix: Thorne Rafter pixel aligned Fix: Some underlab themes had the wrong tiles when the pool is empty Fix: Mist shift restores less health Fix: Mist shift 120 fps issues Fix: Orrery Warden boost some attack damage Fix: Thorne bones stuck issues Fix: Gator simultaneous suck + damage issue Fix: Possible to get stuck inside cracked ice under a fence using walk on pits modifier Fix: Double transition during intro cinematic Fix: Buster charge level not initialized properly until you swapped modes New: Scarf accessory matches player custom palette Fix: Crash when hitting thief with bike into screen transition New: Final boss can be killed during more states Fix: Backup item for fishing rod in sidearm shuffler not properly using the seed Fix: Randomize sidearm properly drops carried item Fix: Randomize sidearm sidearm cycler randomizes and properly drops Fix: Butler flies to the skies Fix: Beckoning Collar demon no longer attacks Ack and Dak Fix: Jug no longer appears in trinket menu in shuffler Fix: Summoner could be turned invisible/knocked through collision on last frame of warping Fix: Eyeball stuck Fix: Eyeball can be struck when returning home
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