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Игры по онлайну и скины по объёму продаж

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Меню

0.3.0_7103.1648

New Feature:

  • ‌Quick Auto Combat‌ - Use this feature when late-game raid become overwhelming, with cumbersome troop maneuvers and lag.

  • ‌Corpse Burning‌ **No longer consumes grass - **Cremation begins immediately after placement. Significantly reduces burning time. My own test result: 203 enemy corpses with 81 colonists now take 2.5 days.

  • Remove Mammoth's watering ability; add "Expedition" ability; introduce new irrigation tech points. Mammoths and cattle both compete for farmland work slots, causing AI confusion in prioritizing field tasks.

‌**Mammoth New Ability:**‌ Boost movement speed on world map. Expedition Enables cross-continental East-West communication. This ability can be enhanced through selective breeding tech.

**Irrigation Watering:**‌ Players can water crops without waiting for mammoths. With buckets available to all villagers, actual efficiency exceeds mammoth-based watering, verified via my own playtesting.

‌**Balance Adjustments:**‌

  • ‌**Combat Deterrence Multiplier for High-Quality Equipment:**‌

Copper: 1.5 → 2

Bronze: 2 → 3

Masterwork: 4 → 5

‌Bug Fixes:

  • ‌Consecutive executions cause freezing.‌

  • Stationary guard models placed on the podium cannot be clicked.‌

  • Multiple leaders set to boost cohesion, yet only one altar is functional despite multiple existing.‌

  • ‌Copy-pasting cooking pots working list triggers errors.‌

  • Quan Rong faction's map icon turns yellow after being attacked (originally purple).

  • Hunting parties fail to enter the home map after continuous hunts.

  • Guard standing models require assigned orientations.

  • Masterwork/Excellent quality icons missing in resource lists.

  • ‌Removed wooden walls‌ (less durable than earthen walls; stone walls forthcoming).

  • Sorting function inactive in butchering interface.

  • Butchering interface displays incorrect styling.

  • Text error in Animal Companion/Butchering UI: Elephant’s Travel Ability mislabeled as "Watering".

  • Released slaves continue occupying slave room slots after joining the tribe. Must demolish slave room to ‌release bed slots‌.

  • Berries now function as ‌cooking ingredients‌ and ‌increase Intelligence‌.

  • Caravans spawning at night: 3 members build campfires while the other 3 ‌sleep on the spot‌.

  • Incorrect occlusion relationship between caravans and settlements on world map, causing ‌selection difficulties‌.‌

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