0.3.0_716.1453 Customizable Difficulty / Slave emigration enabled
Customizable Difficulty
Current 5 Parameters:
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Food Spoilage Rate
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Other Tribes' Max Health
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Invading Enemy Count Modifier
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Other Tribes' Expansion Frequency
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Enemy Attack Power Modifier
Localization
- DE/RU/ES/PT: Shorten "Labor Assignment" text.
Text overlap improved, but text too small in Detailed Menu, further optimization needed.
Gameplay Optimization
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Slave emigration enabled
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Increase Immigration Population Influence Score
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Time Display:
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Shows clock after building Sundial
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Shows "No Sundial" otherwise
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Granary now supports Milk Vat storage
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Eating Default: Prioritize Mix
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Manumitted Slaves auto-assign to labor
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Slaughter Icons fade at max zoom-out
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Diplomacy UI: improve population submenu
Bug Fixes
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New Game Bug: High-health unit spawns with missing health segment
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Leadership Conflict: followers becoming leaders reset work assignments
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Tech Tree: "Cheese Technology" renamed to Milk Vat Technology
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Visual Bug: Leader selection highlight persists
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Ani-pal AI: not returning to Animal Pen → breeding failure
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Bone Harpoon not being removed
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When disbanding a team and adjusting members in other teams, villagers fail to appear
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When caravans depart, the last two members remain stranded
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In custom difficulty mode, only one beast rampages during each frenzy event
**Balance Adjustments:**
**Medical Treatment:**
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Base healing: 5 → 20
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Tier 1 healing: 15 → 20
**Mixed Meal Production:**
- Output: 10 → 18
Reduce attribute growth from chicken and sheep breeding
Slower progression better highlights advanced tech value given rapid reproduction cycles.
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