0.3.0_721.1631
Medicine-related
Animal Treatment:
Injured animals with owners will take medicine by themselves at night
Those without owners will take medicine immediately
If severely injured, they will be rescued
Treatment Priority:
When multiple people collapse simultaneously with serious injuries, priority is given to treating their "Serious Injuries"
Adjustments to Seed Quantity and Time
Selecting Time Cost:
Coarse Millet: 2->1
Cultivated Millet: 3->1
Quantity:
10->7
Selecting Millets Cost:
50->30
Interaction Optimization
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Followers resume previous work assignments after leaving the team
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Removed the tech-lock requirement for slaves to consume Coarse Millet and Cultivated Millet
Bugs
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Mammoth description (removed outdated watering instructions)
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"Missing Animal Feed" prompt now shows when attempting to add animals to Slave Pot without food
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"Feeding Trough" text remains incorrectly displayed on Slave Pot interface
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Livestock in merchant caravan inventory remains tradable multiple times before departure
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Resolution changes immediately without confirmation prompt
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