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Игры по онлайну и скины по объёму продаж

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Меню

0.3.5_712.1433

Auto-Generate Roofs

As Dahuang introduces more and more gameplay mechanics, excessive building micro-management has become a burden.

Plus, building roofs has always been a bit cumbersome, so we've made them generate automatically.

This will also make it easier for us to create new roof styles for noble mansions in the future.

  • After building a room, a roof will be automatically generated for that room.

  • After demolishing a room, its corresponding roof will disappear.

  • At the bottom of the room interface, there will be an "Enable Roof" option. Unchecking this option is equivalent to not building a roof, which should cause some facilities underneath to lose durability due to being exposed.

  • When hovering the mouse over a roof, a transparent effect will be applied, which also works for thatched sheds.

  • The "Hide Roofs" option in the top right corner now works properly.

  • Added branches and grass as building materials for walls.

Continuous Room Copying

  • Click on a built room area, then click the copy button.

  • Click on any area to generate a building blueprint; the building mode will not close during this process.

Bug Fixes

  • Fixed an error that occurred when children participated in training or divination.

  • Fixed a bug that could cause save loading errors.

Interaction Improvements

  • Added prompt message: Requires a Council Hall for reception.

  • Diplomacy interface: Completed the text for long-distance and short-distance evaluations.

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