Patch notes v1.0.35
Hey doomed souls,
It seems my developer minions have worked on a new patch and have released it from right under my nose. I can’t believe that with hundreds of thousands of possibilities for souls to go through my crypts that the developer minions would miss a few bugs. I might need to take away their five minutes of fresh air a week as punishment.
Here are the full patch notes.
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Spanish Language: When you talk to the rat "Steven" before you meet the king and say "papa", Steven responds in English instead of Spanish
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Spanish Language: Added additional Spanish VO
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Respawning chest in bonehouses
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Added more specific Ratty instructions.
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Added achievement unlock square with the secret word in the temple.
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Added Skip function on skill level-ups via space/trigger.
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Added Steamdeck resolution bumps on fonts to make them more readable.
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Added Local saving of resolution and some display settings so if you swap machines it doesn't inherit cloud saves for those values.
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Added additional Cryptmaster quips post-Goggo sleep and Vitus rap.
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Fixed gods not reacting to cards on the second conversation
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Fixed Agdas lipsync breaks on the new altar in the swamps.
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Fixed Goggo not recognizing "whatever" on the first try, only the second try and beyond.
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Fixed play functionality to some of the chest items.
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Fixed baseline finger upgrades that automatically happen in addition to being able to modify them via options, 1 for crypts, 2 for bonehouses, and 3 fingers for sunken sea minimums.
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Updated lantern particles to medium minimum to display, to help with fps loss on slower systems/steamdeck.
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Audo on the second visit will now have an alternate shorter script.
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Edited God scrolls to be slightly more simplified.
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The Cryptmaster
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