Update v1.3.0 - Fairy Garden Update
Hello! Thanks everyone for enjoying the game :) This is the biggest update so far. There is a lot of fun stuff, and I think some solutions to issues certain players had with the game. Let me know what you think!
After a few hotfixes for this, I'm going to take a longer break from Bobo Bay to focus on a new project and go on vacation. I'll be back eventually for the Phantom Garden update though!
The game is also 20% off for 7 days!
Patch Notes v1.3.0
Features
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New Fairy Garden that can be unlocked through new Fairy themed Saga that is unlocked by beating the Mythic Star. Beating this saga also unlocks a new outfit for parfait.
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Added new locations you can go to on excursions unlockable through Public Works. Now you get a pop up asking you where you want to go. You can only go to one a day! Remote Islands, Deep Forest, Tree Farm, or Caves!
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Added a new excursion parkour island themed after Fairies that unlocks after beating Mythic Star. At the top are a bunch of brand new god/goddess themed accessories!
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Added some new main, humble, and item traits.
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Added a donut pop up shop on Thursday nights(plus a new donut type).
Changes
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There is now a number on the button for each bobopedia list showing you how many you have found.
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Brawls now have a time limit. After 3 minutes, whatever bobo lost more health loses.
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Lowered speed needed for wheeling into totonut tree to knock them down.
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New Blessed bobos no longer have the “no item trait” debuff. Existing Blessed bobos will still have this though..
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Lowered price of Secret Garden.
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lowered color saturation/glow of bobos slightly.
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Treasure chest open time decreased by .5 seconds.
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The dialogue icon above NPC heads will now be semi transparent if it’s random dialogue. So it only be the solid icon for main and triggered conversations.
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Changed betting lounge trainers to update every 3 real months instead of every month.
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Made Secret Garden easier to get into.
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Giving a bobo that already ate an eternal fruit will now turn them back to normal.
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Debt Collector now deals like 999999 damage after the opponent bobo busts. So it’s an instant kill.
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Gun does more damage in brawl.
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Increased chance for rarer islands and items on default Remote Islands excursion.
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Sped up loading screens by a small amount.
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Backup treasure ontop of spire if gardens are full take from uncommon ocean loot now.
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Added Bayfarer Steering Sensitivity setting.
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Tweaked camera sensitivity starting setting so it might have changed for you.
Bug Fixes
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Camera at end of swim to climb race on lake pip fixed.
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Competition Bookmark app now says Day or Night too.
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Removed dynamic bone from full parfait body. was causing some stuttering.
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kite string transparency fixed.
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fixed parfait skin clipping through skin boots.
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Sleeping bobos shouldn’t move around anymore.
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no more bobo freezing when swapping item traits on Casual mode.
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Trying some more fixes for bobos getting stuck in hands on random people’s saves. Mostly in Competition Center.
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reinforced wall behind PWP screen so bobos don’t clip into it. not sure why it’s happening tbh.
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Storage shed lighting now stays the same no matter the time or season.
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Giving a bobo the letters that spawn in the competition center no longer makes them freeze.
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Fixed issue where players weren’t getting clothing unlocks from letters.
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Fixed issue where relay camera would mess up hype input.
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Fixed issue where people weren’t getting the Star Garden letter.
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Possible fix for weak throws.
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Resolution related issues fixed with some ui.
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Null references fixed: ui stamina and bobo name, gumballs, and ui public works project.
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