Tap Ninja v6.1.0 is live!
Conquest ● Added 4 new regions to Conquer ● Conquest Building maximum level increased to 12 ● Hero maximum level increased to 120 ● Unlockable Survival Dungeon with weekly rewards added ● New School upgrades added ● Training grounds stage added ● Lumber and Ore production reduced ● Conquest Construction time reduced ● Conquest School resource and time costs adjusted ● Holding the Hero Level up button will now continuously upgrade the Hero ● Hero Level reset now costs 25 Amber but it increases with each use, the cost resets every day
**Conquest Battles**
● Battle speed up button added ● Increased faction counter power from 0% to 50% ● Hero battle statistics window after battles added ● Starting on the 11th Battle round all Heroes will go into enrage gaining 10% increased Attack every round ● Hero abilities re-balanced and made less random, healer healing and warrior health gaining a big buff ● Hero power upgrades are now properly working ● Added a 'Power' display on the Battle screen that represents the Hero upgrade power ● Passive buffs and permanent buffs from Heroes like Alivia's 'Graceful Flow' are now displayed as standalone buffs ● Permanent buffs now have a hard limit that they can reach
**Characters and Heroes**
● Main game characters are now usable in Conquest battles and all Conquest Heroes can now be equipped as a personal hero in the Main game ● Equip a Personal Hero to earn bonus Exp from the main game enemies (the gains work even when offline) ● Ninja, Assassin and Highlander characters have combined into one Hero each ● Ninja, Assassin, Pirate, Highlander, Archangel, Archdemon and Rogue characters have been redesigned ● The old characters are selectable by toggling an 'alternative' skin for the appropriate hero (only for main game) ● Unlock requirements for characters have been changed, their names have been changed as well ● Archangel, Archdemon, Rogue and Loremaster hero prices have increased to 1'600 Amber per each hero ● Character customization is now combined with the Hero collection menu ● Conquest battle heroes can now be customized ● Added 1 Rare and 2 Epic heroes obtainable from Scrolls ● Luck protection for Hero recruiting added - every 16th Epic scroll will guarantee a legendary Hero (the counter adds all used Epic scrolls retroactively) ● Dust collection display added in the Hero collection menu ● Red dot in Hero upgrades is now more intelligent ● Heroes can now be sorted by Faction, Class & Power ● Add a confirmation window when levelling Hero Star level
**Main game**
● A couple of new Ascension skills added ● A couple of new Achievements added ● Added an infinite Medal upgrade that requires all previous Medal upgrades ● Pet tint objectives now require only the appropriate pet to be equipped to progress. Objective numbers have been adjusted ● Pet skin window made less confusing ● Unclaimed Quest rewards now stack up to 100, afterwards they are autoclaimed ● Weekly task overused currency for Daily quests added ● Weekly task rewards for Pet stars are now scaled to the players progress with Pets ● Bags of Gold renamed to Bags of Goods rewarding Gold and Elixir, their value and price has increase
**Miscellaneous**
● A secret achievement has been added that involves a new feature ● Godai upgrades from the Research Tiers won't improve the Godai of Water ● Added some new statistics for Conquest ● Some changes to Daily Quest randomization ● Fixed the Quest reward rarity odds - the displayed values were not accurate to the actual odds ● Quick link buttons added to Quests & Tasks to quickly open the appropriate menu ● Added a new daily quest requiring to complete Conquest Survival stages ● Slightly nerfed the Pandas Quest rarity effect ● Decreased the Pandas Quest rarity upgrade for Mythic from 0.75% to 0.6% ● Toasts not appearing fixed for the last time ● Pet collection now sorts itself displaying unlocked Pets on the top ● Diwali Turban hat unlocked for players who should have unlocked it ● Date display format now depends on your region ● Rope hook jankiness fixed ● First time player hero selection updated ● Bug fixes
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