Tap Ninja v6.0.0 is live!
Main updates ● Conquest game mode added ● Tier 15 added ● New Ascension Skills added ● New Achievements added ● New Medal upgrades added ● Godai Element of Water added - spend Elixir to strengthen your Heroes ● Night Black dye added, which can be unlocked by collecting all of the 52 holiday week cosmetic rewards ● Some building names are renamed due to new Conquest buildings
Quests & tasks ● Quest board level 9 added which can include a mythical reward ● Stored Daily rewards become converted into OLD rewards, meaning that they won't increase Quest Board progress past level 8 and won't contain the new rewards ● Daily quest rewards can now contain Conquest consumables ● New Daily quests added, while the "Defeat enemies with full & disabled Energy" quest has been removed ● Holiday overspent currency bank has been reduced (Amber 5'000 to 1'000, Eggs 100 to 15, Keys 50 to 10)
Pets ● Three new Pets added ● Unlockable unique Pet tints added for each Pet skin ● Two new unlockable pet skins added - Wolf skin for Dog and Capybara skin for Mouse ● Pet Treat duration changed from 5 days to 3 days ● Pet Star type currency changed to Pet Feathers ● Pet ability balance adjustments ● Pets become bigger from active Treats
Amber store ● Amber Store tab redesigned ● Kote of Legends added ● New Consumable items added to the Amber Store ● Daily free Key has been moved to the "Consumables" category and Daily free Amber has been moved to the "Amber" category ● Getting a popout bundle will now properly progress your weekly Amber task
Miscellaneous ● Perfect Ascension button added in the "Ascend" popout menu ● Two new secret achievements added (one to do with a new addition, the other - with a feature added at the end of last year combined with a new one) ● Legacy achievement awarded for players who completed Tier 14 research or unlocked Quest Board lvl 8 before this update ● Green tick now appears on the 'quest', 'holiday task', 'challenge' & 'medal upgrade' buttons after completing everything within ● Challenge button now shines if there are uncompleted challenge levels and a Key is available ● New Conquest specific statistics added ● Characters and dyes requiring a goal for unlocking, now show your progress in the description ● After not opening the game for a day, the "Days played consecutive" now resets to '1' instead of '0', everyone has +1 added to this statistic because of this ● Using mouse wheel on the main game now acts as zoom in/out ● Font update for non-English characters ● 'More Fireflies' mastery boosted (3.5% to 4.5%) ● Passive for flying pets buffed (0.5% to 1.25%) ● Blessing of the Dragon buffed (2% to 2.25%) ● Internet discovery on startup improved ● Pet Treat timer bug fixed ● Other bug fixes
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