Plan B - v1.1.1
(EDIT: the initial build I uploaded (build 1366, you can check it in bottom left of home menu) had an extremely low framerate even in menu ; i've uploaded a fix, build 1367 a few minutes after. Very sorry for the issue!)
Thank you for your support for this update & dlc release!
Here is a first patch with plenty of bug fixes and balances. Some are very important:
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There was a major performance issue when you had plenty of Airship or Container ships. It should be much much better now
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Airships are now hidden in Enhanced View, so you can better sea areas covered by Airships.
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Space Lift was spawned in low altitude instead of high altitude, hence being flooded when more water comes. If you have difficulties managing already spawned (with walls/pumps or terrain tool), don't hesitate to contact us on forum or discord so we can help you.
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Ice comets now randomly spawn some geysers on Lava World, so you can't be limited by Nitrogen capacity anymore
Plan B - v1.1.1 build 1367
Improvements:
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Huge performance optim of Airships and Container ships
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Hide Airship in Enhanced View
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Add a "i" information button next to the top-middle HUD objective, to open the Info page, mostly for the "produce X buildings" steps.
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Upgrade Efficiency techs now applies also to: water pump, atm extractor, ice extractor, filters, drones extractors
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Ice comets on Fire World generate geysers sometimes (20% chance)
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Add Info page about Nitrogen on Water Planet
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Terrain tool: if you raise terrain under water, water is removed (added to clouds) to avoid flooding the area
Bug fixes:
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Fix spawning Space Lift in too low altitude (future bottom of oceans)
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fix bug with landmark tower copy paste (text set to default city name)
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fix building road on ice over water
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fix city not being burn by lava (they were moving away)
Balance:
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Carbon easier to produce:
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polymer: 3 carbon gives 2polymer instead of 1
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compost needs 3 carbons instead of 2
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atm extractor produces 20/year instead of 15
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Airships: recipe htparts 10->30 & hydrogen 20->30, piles of 6 containers instead of 7
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Extractor Drone:
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mining speed: 2 => 1.5
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move minimum duration : 5s
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And for information, here are the hotfix that had already been pushed live:
Plan B - v1.1.0 hotfixes
Bug fixes:
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fix hovercraft path impossible to reroute, remove some wrong warnings
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replace "BUILD 5 EXTRACTORS" by "PRODUCE 5 EXTRACTORS"
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modify early hint about mining iron to explain that on Fire World you need to extract Basalt first.
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fix default factory recipe set to basalt on classic & water world
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fix an error at planet creation if skipping intro very fast (since previous hotfix)
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fix an issue when using terrain tool while dialog opens
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remove sf5/nf3/neutralizers max count from production stat window
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fix hovercraft not following slope
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fix freeze and issue when trying to move stops of ships after water recipe
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add a idle recipe for construction site and rocket ship, so we do not get a real recipe before it's unlocked, and so we can set them as idle.
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remove sound of forests destroyed by lava
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geysers are not destroyed when creating mountain over them
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fix +70°achievement
Balance:
- Fire world: geysers give 2x more Nitrogen
Minor:
- add a close button on tech tree
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