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Plan B - v1.1.1

(EDIT: the initial build I uploaded (build 1366, you can check it in bottom left of home menu) had an extremely low framerate even in menu ; i've uploaded a fix, build 1367 a few minutes after. Very sorry for the issue!)

Thank you for your support for this update & dlc release!

Here is a first patch with plenty of bug fixes and balances. Some are very important:

  • There was a major performance issue when you had plenty of Airship or Container ships. It should be much much better now

  • Airships are now hidden in Enhanced View, so you can better sea areas covered by Airships.

  • Space Lift was spawned in low altitude instead of high altitude, hence being flooded when more water comes. If you have difficulties managing already spawned (with walls/pumps or terrain tool), don't hesitate to contact us on forum or discord so we can help you.

  • Ice comets now randomly spawn some geysers on Lava World, so you can't be limited by Nitrogen capacity anymore

Plan B - v1.1.1 build 1367

Improvements:

  • Huge performance optim of Airships and Container ships

  • Hide Airship in Enhanced View

  • Add a "i" information button next to the top-middle HUD objective, to open the Info page, mostly for the "produce X buildings" steps.

  • Upgrade Efficiency techs now applies also to: water pump, atm extractor, ice extractor, filters, drones extractors

  • Ice comets on Fire World generate geysers sometimes (20% chance)

  • Add Info page about Nitrogen on Water Planet

  • Terrain tool: if you raise terrain under water, water is removed (added to clouds) to avoid flooding the area

Bug fixes:

  • Fix spawning Space Lift in too low altitude (future bottom of oceans)

  • fix bug with landmark tower copy paste (text set to default city name)

  • fix building road on ice over water

  • fix city not being burn by lava (they were moving away)

Balance:

  • Carbon easier to produce:

    • polymer: 3 carbon gives 2polymer instead of 1

    • compost needs 3 carbons instead of 2

    • atm extractor produces 20/year instead of 15

  • Airships: recipe htparts 10->30 & hydrogen 20->30, piles of 6 containers instead of 7

  • Extractor Drone:

    • mining speed: 2 => 1.5

    • move minimum duration : 5s

And for information, here are the hotfix that had already been pushed live:

Plan B - v1.1.0 hotfixes

Bug fixes:

  • fix hovercraft path impossible to reroute, remove some wrong warnings

  • replace "BUILD 5 EXTRACTORS" by "PRODUCE 5 EXTRACTORS"

  • modify early hint about mining iron to explain that on Fire World you need to extract Basalt first.

  • fix default factory recipe set to basalt on classic & water world

  • fix an error at planet creation if skipping intro very fast (since previous hotfix)

  • fix an issue when using terrain tool while dialog opens

  • remove sf5/nf3/neutralizers max count from production stat window

  • fix hovercraft not following slope

  • fix freeze and issue when trying to move stops of ships after water recipe

  • add a idle recipe for construction site and rocket ship, so we do not get a real recipe before it's unlocked, and so we can set them as idle.

  • remove sound of forests destroyed by lava

  • geysers are not destroyed when creating mountain over them

  • fix +70°achievement

Balance:

  • Fire world: geysers give 2x more Nitrogen

Minor:

  • add a close button on tech tree
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