Tuesday 16 July Hotfix
Hey Vikings, we’re back again with another patch, fixing some pesky bugs & making some more improvements.
We’re going to sound like a broken record at this point, but truly thank you for all of the support and feedback given - please do keep it coming.
As an aside, you’ll notice we’ve a new pinned post in the forums called “Screenshot Saturday” - we post community screenshots on our Twitter (X) account every weekend and would love to see your submissions! And as always, if you haven't already please do leave a review 🙏
Optimal Optimizations:
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Boats, Boat Maker and Kennel are now visible in settlement menu
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Cart optimizations
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Revamped some interactions networking to allow for more concurrent interactions
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Winter invasions now scale further past the initial cap of 40 villagers
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Buffed all higher tier weapons and shields
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Villager dialogue boxes are no longer displayed for far away villagers
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Added an armour rack to Metalworker and Leatherworker addons
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Weapons and Shields durability and damage balancing
Bug stomping:
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Fixed cold iron not being removable from anvil
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Fixed potential crash on clients when the host disconnects
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Fixed pelt storage at Hunter's House
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Carts no longer explode in shallow water
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Fixed Unexplored Cave not showing on clients
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Fixed a "Saving Failed" bug caused by literal bugs (Cave Crawlers)
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Fixed AI warriors reordering the patrol points when starting their shifts
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Fixed Smolkrs being able to destroy resources from carts and sleds from a distance
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Fixed instances of villagers getting stuck when trying to travel large distances, far away from the player
Thanks!
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