Patch Notes - Version 0.8.57278
Patch Notes - Version 0.8.57278
We are currently hard at work on two major priorities:
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Fixing desync issues in multiplayer
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Implementing mid-run saves
In the meantime, this patch includes this list of fixes and balance changes.
Important: Crossplay compatiblity is temporarily disabled. Use the "Crossplay" Beta branch to stay on the old patch.
Balancing
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Ruadh is now unlocked after defeating the Banshee.
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Wallace’s Flamberge sword now cost 3 Dragonstones instead of 9.
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Wallace’s Celtic Longsword can now be purchased for 500 triskelle.
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More Statue Region rewards, and increased quantity.
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Bosses’ Block Breaking attacks can now be parried.
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The “Distant Cloaks” event now reduces the Threat Level by 2, compensating for the Threat gained by advancing on the map.
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The “A Distraction” event now costs coins instead of Dragonstones.
Major bugs fixed
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Fixed the Act 3 Giant sometimes remaining invincible.
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Banshee Boss could sometimes remain invisible. Temporary fix: you shouldn’t be stuck if it happens.
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Fixed gates sometimes remaining closed and blocking progression during Brienne’s unlock quest.
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Fixed the Treasure and Dice event charging players even when they won the bet.
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Fixed several issues affecting The Dreadshot:
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Teleporting is no longer interrupted when his target moves behind an obstruction.
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Ranged attacks are no longer interrupted by melee attacks when players move too close.
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Fixed the chatbox sometimes remaining visible indefinitely when loading a level while a message was on screen.
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Improved the reliability of healing in situations where it could occasionally fail.
Gameplay
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Enemies are no longer invulnerable while evading.
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Gilles the Hog will no longer ignore players who have been attacking him for an extended period.
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Improved Bomber targeting. Bombers now remain at their starting position until approached and are less likely to all target the same player.
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Certain wave attacks now collide with obstacles, preventing players from being attacked through walls.
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“Kill Streak” has been renamed to “Chain Streak” to better represent the mechanic.
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Fixed one of Wallace’s attacks failing to hit enemies at its maximum range.
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Fixed the Archers’ Volley Ally Command, sometimes stopping its damage prematurely.
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Added a new Common Charm: Cutthroat’s Blade, which grants +10% critical hit chance on Finishers.
Multiplayer
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Fixed other players’ actions resetting the Combo Visualizer.
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Fixed Wallace’s secret weapon chest not granting its reward to clients.
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Fixed The Dreadshot’s projectiles colliding with the hitboxes of defeated players.
Achievements/Unlocks bug fix
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Fixed the Charm requiring players to maintain a Combo Chain for 20 seconds being impossible to unlock.
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Fixed the Tithing Box being impossible to unlock.
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Fixed the “Finish Act X without opening a chest” Achievements tracking actions other than opening chests.
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Fixed the Achievement requiring players to start and finish an Act Boss battle with 10% health or less.
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Fixed “Special Challenge: Infestation” being completed by doing nothing for 20 seconds.
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The campaign shop will no longer offer Wallace’s secret weapon piece after the weapon has already been unlocked.
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The Large Reliquary can no longer grant another copy of itself.
Interface and Settings
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Added optional anonymous gameplay data collection. Players must opt in before any gameplay data is collected.
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Fixed the Army Visualizer appearing inside Merchant shops and overlapping item information.
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Hovering over Companions in the Army selection screen no longer changes unrelated stats.
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Improved Ally Command damage projections in the Army selection screen.
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Fixed the Threat bar tooltip sometimes failing to appear when using a controller.
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Fixed the maximum framerate setting not being applied after restarting the game.
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Fixed Drift Correction not working correctly.
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Fixed players being able to leave the Edit Controls menu while customizing an action and continue editing controls outside the menu.
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Fixed end-of-battle dialogue being partially covered by the Defeat screen.
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Corrected the description of Wallace’s Committed Charge. It now correctly states that it grants 35% damage resistance instead of -35%.
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Fixed certain Charms displaying incorrect descriptions in the Castle Records.
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The default maximum framerate has been reduced from 120 to 60. This can still be changed in the options.
Visuals and Environments
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Updated collisions in Boiling Mire and the Birchtrees level.
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Improved numerous level layouts, collisions, structure markers, and environmental object placements.
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Fixed several floating objects and structures, including a marker in Kurgan Fortress.
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Updated environmental art in Kurgan Castle.
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Fixed some environmental art appearing at an incorrect height.
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Updated Luthan’s model with additional detail.
Localization
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Updated the Traditional Chinese term for “Strike” to more clearly represent a light attack.
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Improved several Upgrade descriptions to make their effects clearer.
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Corrected several typos.
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