Early Access Update #1 - Quick difficulty update
Hi! Given the overall feedback of the first day coupled with the data telemetry, we've released a quick update featuring a number of changes that should make the game more approachable:
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Reduced unlock requirements for extra lives/rerolls
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Reduced the ReRoll price from 2500 to 250. The difference in spent money will be reimbursed.
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Adjusted difficulty of specific waves in the first 5 missions.
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Increased base damage of many weapons
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Reduced debuffs of most trinkets that had them.
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Increased effectiveness of many non-damage trinkets.
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Increased chance of getting pickups that grant more money.
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Increased chance of getting a health pickup.
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Increased amount of money earned when leveling up with all equipment already on the level cap.
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Increased base movement speed of all characters.
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