Early Access Update #11 - New Year's update
Hi!
We're back from a nice rest during these holidays! While our main goal for this month is to finish the next set of stages, we wanted to release a quick update with a few fixes, improvements and balance changes before that.
Improvements
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Enemies can now be poisoned and burned at the same time.
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Poison/Burn effects will now stack.
Balance changes:
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Many skills can now be upgraded beyond level 10, with reduced effectiveness.
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Luck has a stronger weight on showing upgrade options more often in the level up screen.
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Fire Staff: Now it targets enemies in a closer range. Increased damage and fire rate.
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Landslide/Avalance: Reduced damage
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Freezing Punch: reduced freeze duration.
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Mighty/Freezing Punch: Reduced damage
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Silvan Shell: Reduced attack cooldown.
Bugfixes:
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Fixed "Help" shortcut not working in the Stage results screen.
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Fixed placeholder text being shown on the Health/Money choices in the level up screen.
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Fixed Kyros' skill not dealing as much damage as intended, and not setting enemies on fire.
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