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Early Access Update #11 - New Year's update

Hi!

We're back from a nice rest during these holidays! While our main goal for this month is to finish the next set of stages, we wanted to release a quick update with a few fixes, improvements and balance changes before that.

Improvements

  • Enemies can now be poisoned and burned at the same time.

  • Poison/Burn effects will now stack.

Balance changes:

  • Many skills can now be upgraded beyond level 10, with reduced effectiveness.

  • Luck has a stronger weight on showing upgrade options more often in the level up screen.

  • Fire Staff: Now it targets enemies in a closer range. Increased damage and fire rate.

  • Landslide/Avalance: Reduced damage

  • Freezing Punch: reduced freeze duration.

  • Mighty/Freezing Punch: Reduced damage

  • Silvan Shell: Reduced attack cooldown.

Bugfixes:

  • Fixed "Help" shortcut not working in the Stage results screen.

  • Fixed placeholder text being shown on the Health/Money choices in the level up screen.

  • Fixed Kyros' skill not dealing as much damage as intended, and not setting enemies on fire.

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