FUMES Demo UPDATE v0.07 + Demo REVIEWS are open!
New demo update is here, it contains a total rework of intro **Industrius **boss fight and some general gameplay additions and improvements.
Also, we just activated **reviews **on our demo page, so feel free to add a review to support the development!
Industrius intro boss fight was redesigned
Based on your **feedback ** we adjusted this part of the game. Keep in mind that this is still something that we are actively working on, so it will keep evolving.
Bavarius boss fight overhaul
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Separate parts like towers and tanks that can be destroyed to gain advantage.
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A brand new, special artillery area attack.
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Driving tweaks for better manoeuvrability.
Free roaming harvesters - they are driving around and collecting fumes from the air
Cutscenes got a CRT monitor curvature effect
We re-added more destructible props
Cargo free roamers got some interactions
Other cargo related changes:
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Reduced possibility of cargo packages creating their own space program.
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Cargo straps durability tweaks.
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Free roamers cargo picking notifying player fix.
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Cargo modules lower LODs popping fix.
Convoy activities got multiple improvements
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Difficulty and duration adjustments.
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Better indication of transporter position in Convoy Defense.
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Fixed enemies getting randomly poked in Convoy Defense.
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Convoy activites fail state distance shortened.
Balancing and other gameplay changes
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Some car names were changed.
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Loot dropping rebalance.
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Small cars durability upgrading buff.
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Anomaly damage values tweaks.
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Vines damage buff.
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Endgame activities rebalance and tweaks.
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Granting some cargo and cub skins when starting new game.
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Tweaks of stats calculation when upgrading parts.
UI and car editor changes
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Parts upgrading UI improvements.
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Enemy shouts menu overlap fix.
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Boss shouts color fix.
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Audio settings position fix.
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Various honk interaction fixes.
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Health bar target filtering improvements.
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Incorrect enemy health bar switching fix.
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Loot showcase skipping fixes.
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Gear shifting controls remapping fixed.
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Trigger controls resetting on death fix.
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Various parts lists fixes.
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Better handling of non-standard screen resolutions.
Other tweaks and fixes
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Mud trails distance increase from 250 meters to 350 meters.
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Weird mud trails edges fix.
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Polon intro suspension changed to 4x4.
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Fumes forming cutscene wreck fix.
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Enabled more collision sound effects.
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Enemies obstacles avoidance improvements.
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Random license plates generation improvements.
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Save game stability improvements.
And as always - thank you for your overwhelming support and feedback!
FUMES team
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