Farlight 84 New Season Update: "Shadow Academy"
Dear Lightcatcher:
Greetings! The new season, "Shadow Academy", will go live on April 23 at 04:00 UTC. See below for details on the latest update: · New Triumph Tracker "Shadow Academy" added, including Basic Tracker, Advanced Tracker, and Elite Tracker. Rewards include the Legendary skin "Phantom: Star Pupil" and other rare items · New seasonal Tier core reward "Syfer: Eerie Hacker" added · Farlight Collection prize pool updated with new Legendary skins: "Maggie: Sonic Blast," "MK-24: Nightmare Void," "Vector: Soul Eater," "Duelist: Abyssal Maw," and 110 other new items of various rarities · Exchange shop updated with new Legendary magical-themed weapon skins, Epic flame fury-themed weapon skins, and other skins and supplies · Farlight exchange shop updated with new Epic skins "Beau: Shadow Hunter," "Vector: Deep Flame," Epic landscape painting-themed weapon skins, and other skins and supplies · New diamond packages "LV5 Tactical Support Pack" and "Special Support Pack" added, including Epic skins "Momoi: Snowball Surprise" and "Fanatic: Neon Fantasy." Unlocks for purchase when character level reaches 5 · New diamond packages "LV10 Tactical Support Pack" and "Ace Support Pack" added, including Epic skins "Momoi: Flames in Flight" and "Nightwatch: Frontier Guardian." Unlocks for purchase when character level reaches 10 · New diamond package "LV25 Tactical Support Pack" and free package "Basic Support Pack" added. Unlocks for purchase or collection when character level reaches 25 · "Ducksyde Mystery Box" added to the store gift page, allowing players to spend coins to draw rare rewards. Prize pool includes Epic glossy striped-themed weapon skins, Rare blue graffiti-themed weapon skins, and other skins and supplies · When opening chests, trial card items will now display a special identifier · Beau
- Tactical Skill Thunder Shockwave: explosion damage of Thunder Shockwave adjusted from 20 to 25.
- Ultimate Skill Vengeance Bomb: Cooldown reduced from 120 seconds to 110 seconds at Level 1; from 96 seconds to 90 seconds at Levels 2 and 3; skill release cooldown reduced from 15 seconds to 1 second. · Kui Dou
- Tactical Skill Cosmic Throw: Cosmic Mine HP reduced from 30 to 20. · Freddie
- Ultimate Skill Backup: Cooldown reduced from 105 seconds to 75 seconds. · Maychelle
- Tactical Skill Sonic Wave: Cooldown reduced from 30 seconds to 25 seconds. · Ember
- Tactical Skill Shadow Barrier: Duration of Shadow Barrier reduced from 10 seconds to 8 seconds.
- Ultimate Skill Nightfall: Cooldown increased from 90 seconds to 105 seconds. · Jue Chen
- Tactical Skill Yang Healing: Now provides healing to low-health allies earlier, with the HP trigger threshold increased from 35% to 50%.
- Tactical Skill Yang Healing: At Level 2, cooldown reduction increased from 9 seconds to 15 seconds. · Sunil
- Tactical Skill Ether Springboard: Now provides heroes with greater mobility, with the horizontal speed limit increased from 1300 to 1800 and the vertical speed limit increased from 1500 to 1900 when jumping.
- Tactical Skill: Ether Springboard: Cooldown at level 1 has been adjusted from 40 seconds to 30 seconds, and the cooldown reduction at level 2 has been adjusted from 10 seconds to 12 seconds
- Tactical Skill Ether Cannon: The projectile speed has been adjusted from 70 meters/second to 100 meters/second in normal state, and from 125 meters/second to 150 meters/second in strengthened state
- Tactical Skill Ether Cannon: The damage mechanism has been adjusted from fixed damage across the entire range to linear damage reduction based on distance from the explosion center; damage at the explosion center has been adjusted from 50 to 70, with damage decreasing from 70 to 50 from the center to the edge of the explosion
- Tactical Skill Ether Cannon: The armor lock effect at level 3 has been adjusted from 25 to 50
- Ultimate Skill Ether Gate: Bullet Damage Reduction effect has been adjusted from 75% to 50%
· AK-77 Assault Rifle
- Increased base damage from 25 to 26. · Ranger Assault Rifle
- Decreased base damage and door damage from 26 to 25. · Fenrir-33 Assault Rifle
- Headshot damage multiplier reduced from 1.75x to 1.6x. · M16 Assault Rifle
- Headshot damage multiplier increased from 1.75x to 2x. · VSS Assault Rifle
- Headshot damage multiplier increased from 1.75x to 1.85x. · PDW-7 SMG
- Decreased base damage and door damage from 18 to 17. · Fanatic SMG
- Reduced base magazine capacity from 24 to 21. · M880 Shotgun
- Increased base magazine capacity from 7 to 8. · Thunder DMR
- Headshot damage multiplier reduced from 2x to 1.85x. · Hornet Pistol
- Reduced the starting distance for damage falloff from 40m to 35m; now within the range of 35m to 80m, the Hornet Pistol deals 75% of its base damage · Tyrant LMG
- Within the range of 50m to 80m, the Tyrant LMG's actual damage has been increased from 85% to 95% of its base damage
· Fixed several known issues, further improved system stability, and optimized the overall gaming experience *In-game content may differ
F.A.R.L.I.G.H.T.
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