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Console Launch and Steam Patch NOW LIVE! Full Details Here

Hey Wanderers. Surprise! 

Today is the day. A new host of friends have found their way no-clipping into the Backrooms, as Escape the Backrooms is now available on Xbox Series X|S – including PC and Xbox Game Pass - and PlayStation 5. 

 

Team up with these new folks using the brand-new cross-platform lobby code system , create new friends and memories, and most importantly, dance around the party table in Level Fun while humming You Day and chugging Almond Water! Oh, and not dying I suppose... 

 

 

As part of this update, we have released a patch right here on Steam, adding the new matchamking system alongside more fixes and improvements. Here are the patch notes below: 

 

Updates: 

 

Cross-platform matchmaking: 

 

  • Added cross-platform matchmaking via Epic Online Services (EOS) without the need to sign into an Epic account. 

  • Added new lobby codes to allow players to join lobbies for both private and public lobbies. 

  • Option added to hide the lobby code, to avoid unwanted party members joining. 

  • Cross-platform matchmaking can be disabled in the settings. 

  • Cross-platform players will have a logo beside their username to indicate their platform. 

  • A warning is displayed alerting players if cross-platform matchmaking is enabled 

  • Voice chat is functional on all platforms. 

 

Lobby Menu: 

 

  • You can now select a player to mute voice chat, text chat (PC only), kick, block, or report them. 

 

In-Game Settings: 

 

  • Player scoreboard has now moved into the settings. 

  • Players can be muted, kicked, blocked, or reported in the settings. 

 

Block and Reporting Players: 

 

  • Added the ability to block and report players in case of spamming/griefing, etc. 

  • A blocked player list is accessible within the main menu or lobby, allowing players to be removed from the list at any time. 

 

Auto Save: 

 

  • An auto save icon message will display at the start of the game, alerting players to the icon. 

  • The auto save will appear between level transitions or certain respawn points in a level, alerting a player to where they can resume from. 

 

Additional Changes: 

 

  • Profanity filters now occur in text chat and player names. 

  • Due to a bug in its functionality, the HDR setting has been removed. We are investigating a fix and will re-enable this functionality when the issue has been resolved. 

  • Updated translations for level names and descriptions in Traditional Chinese, Polish, and Brazilian Portuguese. 

  • Updated EULA. 

 

Bug Fixes: 

 

  • Fixed an issue that prevented players progressing in the second part of the “Cave System” level on low graphics settings due to missing shadows. 

  • The ‘Apply' or ‘Keep Old’ settings option after making a settings change now functions as expected. 

  • The ’Show Game Chat’ setting can now be selected when navigating up or down with the D-pad. 

  • A button has been added for a controller user to use the 'Restore Defaults' option. 

  • The resolution will now reset to the default resolution when using the ‘Restore Defaults’ button.  

  • An error message will now occur if the host of a lobby disconnects from the internet. 

  • Clients that are kicked can no longer rejoin a lobby. 

  • The correct messaging will now be displayed when the game host leaves a session. 

  • Improved readability on the screens in Hub Area when graphic settings are set to low. 

  • Fixed an issue preventing clients from leaving a lobby if the Ready button wasn’t highlighted when using a controller. 

  • Audio settings are correctly applied after changing them, no longer requiring the game to be restarted. 

  • The initial visual state of some settings is correctly reverted after closing the settings menu without applying the settings. 

  • The ‘Show Body' setting can now be re-enabled if previously disabled. 

  • Players are now informed that the lobby is full when they fail to join. 

  • The ‘Apply' button now correctly appears when editing settings in the Controls or Game tab in the settings menu. 

  • Fixed an issue in Russian where the added XP value was shown incorrectly. 

  • Voice chat is now correctly off in both lobby and in-game if turned off in the settings. 

  • Fixed an issue preventing the correct code from triggering the Security Terminal. 

  • Fixed a rare issue where the ‘quit game' module loses focus with joysticks. 

  • Fixed an issue where The Hub displayed difficulty information rather than a level description for the host when initially creating a lobby. 

  • The ’Enter Save Game Name’ option can no longer be interacted with while the ‘Return to Main Menu?’ pop-up is active. 

  • The ‘Show Event Content’ option is not automatically set to ‘Enabled’ upon restarting the game. 

 

Phew, that was a lot. Now, don’t mind us, we’re just gonna switch gears for a bit... 

 

Escape the Backrooms is now available on Xbox Series X|S, PC and Xbox Game Pass, and PlayStation 5. We’d love to hear all about your first escape teaming up with console buddies over on our Discord and TikTok accounts.

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