Console Launch and Steam Patch NOW LIVE! Full Details Here
Hey Wanderers. Surprise!
Today is the day. A new host of friends have found their way no-clipping into the Backrooms, as Escape the Backrooms is now available on Xbox Series X|S – including PC and Xbox Game Pass - and PlayStation 5.
Team up with these new folks using the brand-new cross-platform lobby code system , create new friends and memories, and most importantly, dance around the party table in Level Fun while humming You Day and chugging Almond Water! Oh, and not dying I suppose...
As part of this update, we have released a patch right here on Steam, adding the new matchamking system alongside more fixes and improvements. Here are the patch notes below:
Updates:
Cross-platform matchmaking:
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Added cross-platform matchmaking via Epic Online Services (EOS) without the need to sign into an Epic account.
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Added new lobby codes to allow players to join lobbies for both private and public lobbies.
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Option added to hide the lobby code, to avoid unwanted party members joining.
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Cross-platform matchmaking can be disabled in the settings.
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Cross-platform players will have a logo beside their username to indicate their platform.
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A warning is displayed alerting players if cross-platform matchmaking is enabled
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Voice chat is functional on all platforms.
Lobby Menu:
- You can now select a player to mute voice chat, text chat (PC only), kick, block, or report them.
In-Game Settings:
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Player scoreboard has now moved into the settings.
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Players can be muted, kicked, blocked, or reported in the settings.
Block and Reporting Players:
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Added the ability to block and report players in case of spamming/griefing, etc.
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A blocked player list is accessible within the main menu or lobby, allowing players to be removed from the list at any time.
Auto Save:
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An auto save icon message will display at the start of the game, alerting players to the icon.
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The auto save will appear between level transitions or certain respawn points in a level, alerting a player to where they can resume from.
Additional Changes:
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Profanity filters now occur in text chat and player names.
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Due to a bug in its functionality, the HDR setting has been removed. We are investigating a fix and will re-enable this functionality when the issue has been resolved.
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Updated translations for level names and descriptions in Traditional Chinese, Polish, and Brazilian Portuguese.
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Updated EULA.
Bug Fixes:
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Fixed an issue that prevented players progressing in the second part of the “Cave System” level on low graphics settings due to missing shadows.
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The ‘Apply' or ‘Keep Old’ settings option after making a settings change now functions as expected.
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The ’Show Game Chat’ setting can now be selected when navigating up or down with the D-pad.
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A button has been added for a controller user to use the 'Restore Defaults' option.
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The resolution will now reset to the default resolution when using the ‘Restore Defaults’ button.
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An error message will now occur if the host of a lobby disconnects from the internet.
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Clients that are kicked can no longer rejoin a lobby.
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The correct messaging will now be displayed when the game host leaves a session.
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Improved readability on the screens in Hub Area when graphic settings are set to low.
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Fixed an issue preventing clients from leaving a lobby if the Ready button wasn’t highlighted when using a controller.
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Audio settings are correctly applied after changing them, no longer requiring the game to be restarted.
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The initial visual state of some settings is correctly reverted after closing the settings menu without applying the settings.
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The ‘Show Body' setting can now be re-enabled if previously disabled.
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Players are now informed that the lobby is full when they fail to join.
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The ‘Apply' button now correctly appears when editing settings in the Controls or Game tab in the settings menu.
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Fixed an issue in Russian where the added XP value was shown incorrectly.
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Voice chat is now correctly off in both lobby and in-game if turned off in the settings.
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Fixed an issue preventing the correct code from triggering the Security Terminal.
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Fixed a rare issue where the ‘quit game' module loses focus with joysticks.
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Fixed an issue where The Hub displayed difficulty information rather than a level description for the host when initially creating a lobby.
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The ’Enter Save Game Name’ option can no longer be interacted with while the ‘Return to Main Menu?’ pop-up is active.
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The ‘Show Event Content’ option is not automatically set to ‘Enabled’ upon restarting the game.
Phew, that was a lot. Now, don’t mind us, we’re just gonna switch gears for a bit...
Escape the Backrooms is now available on Xbox Series X|S, PC and Xbox Game Pass, and PlayStation 5. We’d love to hear all about your first escape teaming up with console buddies over on our Discord and TikTok accounts.
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