Patch v33.6
//misc changes
- The game has been updated to the latest version of GameMaker (which might help with compatibility).
- Updated the "translation_reference.csv" file.
- A new Visibility setting has been added called 'VIP Relic Outline' which allows you to add a colour outline around important pickups (Hero Soul, Relic, Spell Scroll).
- A 'Borderless Window' option has been added to the Display setting.
- A White colour option has been added to the various Outline settings.
- If there's a lot of Bone pickups on the map then fresh Bone drops will now attempt to merge themselves into a nearby dropped Bone to form a higher value Bone. Three new Bone colours have been added to help with this (bright blue/pink/yellow). Note this is only to improve performance and doesn't change game balance.
- The HUD will now display your max Occult Health if it has been modified (eg from an Occult Potion relic) and you have the 'HUD Type' setting set to Full.
- Game Over screen: Above the 'Most Destructive Minions' it will now display the current game mode and map name (since people tend to show off this screen instead of the stats screen).
- Mini-Boss Veterans meta: This will now spawn a Shade Boss during Castle Conquest's Queen boss at the start of her second phase.
- Necrotic Skirmishes game mode: The regular Palace Custodians have been added to the enemy pool.
- Restless Abyss map: Added a little Spirits Abyss easter egg.
- Deamonic Warlock minion: Boosted his projectile's Damage and penetration amount (his damage output was very low against tough enemies compared to other deamons).
- Deamonic Monk minion: He will no longer benefit from the Attack Speed boost other Deamonic Monk's can give (spamming Monks was still a bit too good).
- Brodacious Brozilla minion: Some of his Form sprites have been altered so they're a bit visually easier to tell apart (Boo, Eggy, Pot, Zombie).
- The Pumpkin Bro, Big Pumpkinious Bro, and Big Potoussy Bro, will no longer play a sound effect when they attack (since they were the only minions to do so).
- Meaty Club relic: This will no longer smash open Treasure Chests and Slop Pots (since it makes the Skelly Key a bit redundant and is a bit annoying if you love your Pot).
- Oily Feet relic: The fire will now always have full transparency (was easy to think the relic was bugged since it's hard to see with the 'Declutter Floor' setting on).
- Horoscope Charm relic: The text that pops up showing the type of bonus gained now shows at the bottom of the screen (so won't overwrite other texts).
- Ectoplasm Poop relic: This will now instead create a ghostly pool that slows and hurts meanies.
- King/Queen boss: During the first phase death sequence you will no longer be automatically moved to the middle of the map (as was a bit disorientating and can cause issues with some map elements like the Restless Abyss's hole).
- Boulder Ogre enemy: Their sprite has been tweaked so there's now a visual difference from the regular Ogres (just so for the Beast Whisperer you can tell their tamed versions apart).
//bug fixes
- Grimoire Necromancy Giant Fulfilment achievement: The Giantous Sinner was counting as a Deamon instead of a Giant.
- Keepsake Key meta: The minion created could spawn inside of a blocking object (such as the Restless Abyss hole).
- Castle Conquest: It wasn't saving/loading a variable used by Eggy Bro to keep track of it was a golden type, and Berry Bro to track how much Max Health boost it has left to give.
- Gangly Grafted - Bonewrap Miniatures meta: This could allow you to use level 3 Skelly minions to boneraise Giantan Elites even if you had reached the max Giant minion cap.
- Vampire Survivor class - Sinfulus Bellows meta: You could go above the Deamon minion max cap by sacrificing a Deamonic Batty when summoning a Diablos.
- Sorcerer Hollow class - Sinfulus Majicks meta: You could go above the Deamon minion max cap by sacrificing a Deamonic Doppelganger when summoning a Diablos.
- Imp Contraptioneer class - Sinfulus Trappers meta: You could go above the Deamon minion max cap by sacrificing a Deamonic Impling when summoning a Diablos.
- Beast Whisperer class - The minions summoned by a Ghost Watcher/Summoner and Necarch would move very erratically if you were far away from them.
- Restless Abyss map: Some enemies were sometimes unable to get around the hole (Slime, Swollen Slime, Bouncy Warble, Chomper).
- Occult Potion relic: If you started a run with this then it wasn't giving you the fully updated Occult Health.
- Ectoplasm Poop relic: This wasn't being triggered when entering a new stage in Castle Conquest.
- Boneraise: The Deamonic Impling/Coiler/Jester description was refering to the wrong minion name.
- Bonebrobigly Destineous boneraise: This could be offered to you even if you only had the 'Rotten Veggies' at level 1 (instead of level 2+).
- Giantous Sinner minion: If you were offered this in a boneraise then you could Seal it and it would show in the next regular boneraise (instead of a Hero Soul boneraise).
- Deamonic Impling: His bulb traps weren't conforming with the Ghostly Minions setting when they explode.
- Barrow Bonebolster spell: For the Beast Whisperer class it could bolster a minion into another minion you have banished.
- Boning Totem contraption: For the Doll Maker and Beast Whisperer classes it could bolster a minion into another minion you have banished.
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