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Train Sim World 3 - Patch Notes: Save Game & UI Improvements

Hello folks,

We’re coming in fast with the second of several post-release updates, bringing fixes to the recently re-introduced Save Game functionality, and a large range of UI improvements, quality of life changes and fixes. We want to thank you all for keeping your feedback coming, and we will keep improving Train Sim World 3 to be the best it can be with more updates to come.

Headliners

Save Game

  • General improvements with Save and Resume game functionality

Settings & UI

  • Mouse Sensitivity slider will now function as intended

  • Added new icons for “Go Via” and “Stop at” objectives

  • Liveries on train selection now displaying the original route they come from

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Railhead Treatment Train

  • Water spray effect has been improved to be truer to life

  • Weather effects will now appear on the windows

  • Fixed issues with wagon buffer physics

BR 182 Dispolok

  • The Dispolok will also correctly substitute on DB Cargo Deutschland.

Controller Usage

  • Added gamepad button prompts for settings in the pause menu

  • Navigation around the 2D map is now corrected on controllers

  • When using a controller, you can now hover over the search bar and filter buttons in route selection menus. A virtual keyboard will open when pressing A/X.

Full Changelog

Core:

[Save Game]

  • General improvements with Save and Resume game functionality

  • Mouse Sensitivity slider will now function as intended

  • Added new icons for “Go Via” and “Stop at” objectives

  • Re-added Back button to pause menu – It’s back baby! Literally.

  • Changing measurement units to imperial will now impact all HUD settings

  • Crosshair size settings will now be saved after exiting and reloading the game.

  • Level 5 or higher profiles will be recommended ‘Experienced’ option on profile import

  • Resume Last Played button will now display a suitable image on the home screen for various routes.

  • When selecting a service, duration times for other services will no longer disappear

  • You can now see how many services you can play when viewing trains.

  • Trains section should show trains from "Services" rides

  • Completing a scenario or tutorial will also mark it as complete in journey mode.

  • Scenarios and Tutorials for uninstalled content will no longer show.

  • When in the Route Selection menu, hovering over a route thumbnail will correctly show the route details.

  • Selecting a livery on the train selector will now show which route that livery comes from.

  • Livery Editor will default to dark mode, the one-true prevailing mode.

  • Text will no longer scroll out of the boundary when starting a route

  • Exit Game button text will no longer flicker

  • Decreased task padding around text on task list rows

  • Added gamepad button prompts for settings in the pause menu

  • Navigation around the 2D map is now corrected on controllers

  • When using a controller, you can now hover over the search bar and filter buttons in route selection menus. A virtual keyboard will open when pressing A/X.

  • On PS4, the ‘RB’ button can now be used to in the pause menu to get the settings menu.

  • On PS4, you will no longer be prompted to save changes when nothing is altered when exiting settings.

[Gameplay]

  • Drivers’ hair will no longer stick outside of the hat – we've finally fixed this g̶a̶m̶e̶-̶b̶r̶e̶a̶k̶i̶n̶g hat-breaking bug.

Southeastern High Speed

  • Increased station stop times on ‘Highspeed Run’ scenario to give correct sense of operating a late service – better not wait around!

  • Fixed AI spawning issue in the 09:35 London to Ashford service

  • Fixed issue where spawning between 06:39 and 06:41 would prevent the train from moving

[RHTT]

  • Water spray effect has been improved to be truer to life

  • Weather effects will now appear on the windows

  • Fixed issues with wagon buffer physics

[Class 66]

  • Gamepad and/or RailDriver can release Vigilance pedal when driving EWS

  • Weather effects will now appear on the windows

  • EM2000 emissive text will now be clearly visible

  • Fixes to coupler animation

  • Cab lights will now give first time use reward

  • Removed semi-circular artefacts underneath wagons

  • AWS sunflower will now correctly work

Kassel - Wurzburg

  • Train should move again after stopping in the LZB Introduction tutorial

  • NPCs should not clip into each other while sitting on the chairs.

  • Billboard will now display on both sides

  • Player can no longer walk through the fence at Fulda yard

  • Fixed lighting on cars around Kassel station

  • Removed bench from the track between platform 7 and 8 at Fulda station

  • NPC clothes will no longer appear wet on sunny days

[Dispolok BR 182]

  • Will now correctly substitute on DB Cargo Deutschland

[DB Laaers]

  • Removed semi-circular artefacts underneath wagons

[DB Sggmrss]

  • Removed semi-circular artefacts underneath wagons

[DB Habbiins]

  • Physics adjustments to the brake pipe to prevent random brake applications

Cajon Pass

  • 2D mini map will now correctly display the start and endpoint markers

  • Advertisements should now correctly display on double sided billboards

  • Time displayed to complete ‘F7 Training’ and ‘Switching it Up’ scenarios are now accurate to actual gameplay

  • F7 Training now includes manually using the coupling bar

  • F7 Training requirements for silver and gold medals have been reduced

West Cornwall Local

  • West Cornwall Local route intro can now be completed.

Other Locos

[BR DB 101]

  • Removed automatic sanding from wheel slip prevention system

  • Physics adjustments to the brake pipe to prevent random brake applications

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