Planet S Version 1.1.10
Hey everyone!
This patch brings a few changes and a some bug fixes. We are currently working hard on the upcoming DLC, but we thought it's time for a small update. So here we go!
Features:
- Introduced debt limit of -10.000 credits
- Rocket silos now only consume upkeep when not idle
- Added additional fireball particles to nuke explosion
Modding API:
- Configure start spaceships and start items via world type
Quality of Life:
- Delimiters (spaces) in various labels for better readability of high numbers
Bug fixes:
- Fixed mod priority not being accounted for in all scenarios
- Pausing rocket silos allowed for rocket construction without power draw
- Fixed item stack tooltip not working showing the production / consumption stats for clay
- Fixed a lighting issue at planet poles
- Fixed a reflection issue on water
- Fixed visual overlapping bug next to the minimap
Here you can see the added fire ball particles. When was the last time you nuked your opponents?
Enjoy! Glimmerlight Games
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