Planet S Version 1.2.2
Hey everyone!
Here is another set of fixes and improvements for Planet S and A New Horizon!
Localization
- NEW Planet S - A New Horizon is now also fully available in german
- Fixed various localization errors throughout the game and DLC
Quality of life
- You can now hold shift while upgrading a building to also upgrade all other buildings of the same type at once
- Added a quest completion sound effect
- Improved various dialogs in A New Horizon ~ Merged the two ways to pause the game in creative mode as it was confusing ~ Adjusted the brightness / lighting conditions depedning on the active skybox
Modding
- Added "selfRotationPerSecond" as a new attribute to planet types which allows you to override the speed of the day night cycle of a planet type
- Added a cubemap option to the editor which allows you to create custom cubemaps for skyboxes (world types have an attribute to select a custom skybox "overrideSkyboxTextureID")
Balancing
~ Reduced the required hydrogen production rate in "A new Beginning" ~ Adjusted the bot behavior and added depots to the building menu in "Against the Circle" ~ Made various balancing adjustments and improved displayed information in "Defense" ~ Improved depot looting quest in "Sabotage" ~ Rebalanced technology point costs and bot behavior in "Monopoly" ~ Adjusted research and construction for the Refined Exo spaceship in "The final Race" ~ Various balancing changes and fixes in the final scenario
Bug fixes
- Fixed a rendering related glitch or potential crash with various hardware configurations
- Fixed a bug that allowed players to delete other players trade entries
- Fixed tax bonuses for city buildings
- Fixed bots accepting offers to sell their final planet
- Fixed a crash that could occur when sending a fleet
- Fixed a weird trade route menu item count unreliability
- Fixed buggy trader budgets after loading a savegame
Enjoy! Glimmerlight Games
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