Planet S Version 0.4.2
Hey everyone!
Here is another bug fix patch that should address some of the issues that popped up over the last week + a couple of QoL changes!
Quaility of life:
- You can now disable autosave if you want to ~ The camera zoom distances and speeds now scale approximately to the FOV for lower FOV settings ~ The "Save" button will now be grayed out for clients in a multiplayer session as it didnt work anyways ~ Slight tweak to the behaviour of trade routes: Each item entry will now function as an "action" so "Load 10 bricks" will now be actually load 10 bricks instead of loading bricks until your slot reaches 10 bricks. This is only really relevant for complex trade routes where you load goods of the same type at multiple different locations
Bug fixes:
- Fixed an issue that caused one of the laser turrets of the Protector to not shoot at all or in the wrong direction
- Fixed multiple diplomacy related desyncs
- Fixed a diplomacy related crash that could occur checking out a diplomatic proposal from another player
- Fixed another crash that could occur when loading a savegame after a desync / quick save or leaving the game
- Fixed a desync issue that caused spaceships to go out of sync
- Fixed a desync that caused building production an various other progress related things to go out of sync
- Fixed a lobby related crash that could occur when the host closes a lobby
- Fixed a translation error in the german translation that caused the war timer to not show the amount of seconds left
Engine:
- The engine will now check the installed graphics driver version on first start and display a warning if the version is older than a certain minimum
Thats it for now! Enjoy!
TeamJA
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