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Planet S Modding Update Announcement

Hey everyone!

We are back with good news regarding the next big update for Planet S! The Modding Update will release next week on the 31st of May. The update won't bring any new content additions but a hand full of small changes, technical upgrades and of course modding support with Steam Workshop integration! Here is a quick overview:

  • Modding Support: You will be able to add your own new content to the game or easily download mods that other players created via the Steam Workshop! The following types of content will be officially supported by our modding API:

    1. World types

    2. Planet types

    3. Buildings

    4. Spaceships

    5. Population types

    6. Resources

    7. Items

    8. "Ambient objects" (like trees, rocks...)

    9. Rocket types

    10. Technologies

    11. Turret types

    12. Tile types

    13. Building menu entries

We will also start shipping a basic editor to create things like buildings or spaceships which will also help you to easily upload your mod to the Workshop. We will also increase the limits for building types and planets per world to make room for more player content. There are still a couple of limitations by the nature of the game like polygon limitations for models but we are open to increase these in the future as needed. Oh and Workshop mods that only use the official API should also work no problem in multiplayer matches! We will release an example mod and some guidance on how to get started on release day and then go from there!

  • DirectX 12: Another huge technical addition will be support for DirectX 12. After the update you will be able to choose if you want to use DX12 or Vulkan on Windows. Our hopes is that this will improve compatibility, especially with older drivers and Intel iGPUs.

  • Native Linux Support: This has also been in the works for quite a while now and our plans is to have a fully native Linux port ready when the update releases. This should bring better performance and stability for anyone who is using Linux or their Steam Deck to play Planet S, no more translation layer required!

  • Multiple performance and QoL improvements

Release time zones: Central European Time (CET): 8 pm Eastern Time (ET): 2 pm Pacific Time (PT): 11 am

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