🔥Patch notes version 0.11 hotfix 3🔥
Patch 0.11 hotfix 3 has now been deployed, please consider restarting Steam if you don’t see the update.
✨Key features✨
- Lot of bugs and map fixes based on player reports
➕New features➕
- Added new ear pro (GSSH-01 and Peltor Comtac V)
🐛Bug fixes & improvements🐛
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Fixed mannequin not letting you take items off unless you took the vest off it
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Fixed a weapon attachment bug when stored on the mannequin
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Fixed brass jar lid being invisible from one side
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Fixed water jugs being 70% when purchased from the market (again - sorry! If you have it favorited, please delete and re-favorite)
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Fixed the skin reset button not working
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Fixed Promedol syringes sticking out of boxes
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Fixed Promedol not spawning in raid
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Fixed receiving empty Promedol from missions
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Fixed knives spawning incorrectly in pouches
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Improved loot balance (more chances to find some of the items)
🛠️Maps fixes🛠️
Island of Tabor
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Fixed fin reaper spawning on top of the church
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Fixed Power station culling issues (model disappearing in some angles/distance)
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Fixed invisible stone post
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Fixed a faulty collider in labs that would cause players death with grenades
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Fixed logs on the ground missing collision
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Fixed a collision blocking bullets at lighthouse
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Fixed a loot crate access being blocked by a chair collision
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Fixed a crate that would spawn inside of a crate
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Fixed a see-through rock near shipping yard
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Fixed a large collision on a rock blocking bullets near power station
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Fixed players getting into the ocean near prison
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Fixed a spot you could get stuck behind boxes in lighthouse
Mall
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Fixed an exploit at the orange keycard security door
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Fixed blue doorframe not being bulletproof
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Fixed several LOD issues
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Fixed a bench missing collision
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Fixed the playground disappearing when looking from the tech store
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Fixed gaps on several posters
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Fixed a painting clipping through the wall
Matka Miest
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Fixed a missing floor collision
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Fixed players being able to parkour on dead bodies hanging
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Fixed the dead body leg clipping through the other leg
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Fixed a location where you could see under the map in the graveyard
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Fixed a hole in the map
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Fixed a bench missing collision
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Fixed collisions on the Cathedral’s doors
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Fixed a doorframe exploit in museum
Silo
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Added kill volumes back
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Fixed a location you could shoot through walls
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Fixed floating lights off the wall
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Fixed collision being one sided on a desk
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Fixed Z-fighting with NVGs
Underground
- Fixed some colliders blocking bullet where it should not
Market
- Fixed an issue where you could clip out of map
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