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Игры по онлайну и скины по объёму продаж

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Меню

Patch 0.4.2879.12934

Patch 0.4.2879.12934 is now deployed and live, please consider restarting Steam and/or your Quest when patch is applied.

Also remember that servers always have a certain amount of down-time during patching, please keep an eye on our Discord https://discord.com/invite/ghostsoftabor server for timely updates.

Island of Tabor

  • Optimized the white house

  • Optimized collisions for better performance

  • Landscape made easier to navigate in certain areas

  • Added more cover in open areas

  • Improved objects culling distances

  • Optimized materials and textures use for better performance

  • Lootcrates moved to be easier to grab things inside

Bug fixes

  • Fix AI Strafing super fast while shooting at you

  • Fix not being able to hear shots from far distances

  • Fix mag shaking to get ammo count

  • Fix gunwall in other rooms not working correctly

  • Gunwall significant improvements (you can now two-hand weapons or items and they will detect correctly one at a time which one is closest)

  • Fix infinite eating bug

  • Fix rations not showing on kiosk correctly

  • Fix duplication bugs with conveyors

  • Fixes for watch compass highlighting

  • Deleted old backpacks

  • Fixed duplication glitch with the workbench drawers in the safehouse

  • Fixed player offline healing

  • Fixed Loading screens on Oculus Store PC version

  • Fixed OpenXR not loading correctly on Oculus Store PC version

  • Fixed removing silencers in raid

  • Fixed issue with guns falling off holsters and holsters disappearing

  • Fixed silencer collision issues

  • Fixed placing helmet attachments in backpacks

  • Fixed mute mic setting not persisting across sessions

  • Fixed weapons not extracting when placed in geartech weapon holster

  • Fixed grenade pin pull sound not attenuating

  • Fixed backpacks vanishing in certain situations

  • Fixed Scar shrinking weapon attachments

  • Fixed sound inconsistencies when jumping

  • Fixed some inconsistencies with grenade damage model

  • Fixed gripping gunstock on accident when gun is holstered

  • Fixed 556 tracer damage

  • Fixed magazine/gunwall duplication bug

Improvements

  • Added a heartbeat sound for when player is under 25% HP

  • Fixed on-screen blood effect being too intense when going into raid with slightly lower than 100% health

  • Added haptic and sound feedback when adding or removing loot from backpacks and armor holsters

  • Improved grabbing backpack while armor is equipped

  • Improved handling items in backpack as now you have to grab the backpack by the straps

  • Improved handling items in backpack by preventing the backpack from tipping over when moving loot around

  • Improved adding weapon attachments to weapons Improved mp40 charging when releasing from safety

  • Improved MP5 magazine socket location

  • Improved LODs on weapons, magazines, and attachments

  • Improved looting without grabbing weapon

  • Improved looting without stepping up on desk Improved physics and interaction with armor storage locker

  • Improved door physics

  • Tweaked loot spawn weights

  • Tweaked purple key card room loot weights on island of tabor to be consistent with Silo

  • Reduced stamina reduction when you jump, so you can jump more often

  • Increased stamina regeneration rate

Other

  • Hunger drain increased from .0375/s to .04

  • Fruit cans appear less often

  • Made looting interactions easier by improving hand collision

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