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February Content Update - The Collectors Awakening! Patch 0.7.0.4678.23330

Patching is in progress!

Today we’ve launched a free major update to all players on all platforms. This update comes shipped with Matka Meist Underground - a brand new huge map. Originally, we planned on this being a part of Matka, but the map was so huge we decided to make it a standalone. Additionally, a new boss has been added into the pool - The Collector - alongside his new XM250 LMG. Collector's Awakening comes packed with new content - boss weapon and armor, flashbangs, bullet visual changes, new spawn points, tons of bug fixes - and most importantly, the coffee machine returns.

And for PCVR players - this update comes with the brand new streamer cam.

Jump in now. The Collector awaits.

🔥Patch 0.7.0.4678.23330 notes 🔥

Patching is in progress, consider restarting Steam after patching.

➕NEW FEATURES ➕

  • Added a new map (Matka Miest Underground)

  • Added a new map variant (Matka Miest day)

  • Added new interiors to Matka Miest (Museum and Cathedral)

  • Added a new boss to Matka Miest (the collector)

  • Added a new weapon XM250 (boss drop only)

  • Added new armors (helmet and body armor, boss drop only)

  • BETA - Added a reconnection system (when crashing, disconnecting or accidentally leaving the game, the next time you open the game, you will have a chance to reconnect unless you died)

  • Added flashbang grenades

  • Added an option to offset controllers a bit on Quest when using some weapons to prevent drifting when aiming (Janky aim fix option in the settings)

  • BETA - Added a Streamer camera for PCVR

  • Added new spawn points on every maps

  • Added a timer before extraction points become available

  • Added colored tips for bullets depending on the bullet type (FMJ/tracers/Piercing)

  • Added new visuals to the menu (Menu revamp)

  • Added a coffee machine (functional but no bonus for using it)

  • Added coffee beans to the market (Jiri - bunker resources)

  • Added new IK for arms (they will feel more natural and less clipping through the body)

  • Added a new whiteboard (replacing the old one)

  • Added twisting mechanic on silencers

  • Added back the smoke grenades

  • Added new mechanics to the tutorial area

  • Added the option to change the watch from one arm to the other

  • Added storage shelves in the medical room

  • Added sidechain audio compression (sounds improvement)

  • Changed the energy drink texture

  • Refactor of the healing syringe (Need to hold them in to heal, now can heal through bleeding)

🐛 BUG FIXES & IMPROVEMENTS 🐛

  • Changed to color of ammo crafting powder jar to match the tip colors

  • Changed the ammo boxes to match the new tip colors

  • Implemented CPU/GPU boost on Quest

  • Fixed the AK magazines issues where they would fall through the map/make the gun act on its own if the magazine was incorrectly loaded in

  • Fixed an exploit where you would get infinite bullets in magazines

  • Fixed multiple issues with the ammo loader

  • Fixed an issue where Quest players could not enter a raid after taking the headset off

  • Fixed FF AK alpha magazine not storing in backpacks

  • Fixed a crash when putting the headset back on and re-calibrating height

  • Fixed an exploit where you could bring up to 5 grenades in one hand in raid

  • Fixed an exploit where you could sell grenades multiple times by pulling the pin off before selling it

  • Fixed a bug where items may appear floating above the next page in market after pulling them off the wall

  • Improved height calibration to clearly see if you can grab items off the floor or not while calibrating

  • Fixed player items stacking too high when killing them

  • Fixed an exploit where players could stack multiple NVGs in raid

  • Fixed the end screen items count where it would sometimes show the wrong number

  • Fixed an exploit where squadmates could share backpacks to gain XP with what was brought in raid instead of found in raid

  • Fixed MP5 and UMP ejected round location

  • Fixed a few colliders where the players could stick their gun inside and shoot through

  • Fixed the conveyor stealing players loadout if they got too close to it

  • Fixed a few magazines that were not working with hand loading/manually putting bullets in

  • Fixed airdrop not spawning items if not perfectly sitting on the ground

  • Fixed the issue where NPCs dropped guns could take other types of rounds

  • Fixed squads “ready up” function so it is grayed out while queueing for a raid

  • Fixed weight not being properly set when receiving back items from insurance

  • Fixed a crash when abandoning raid on IoT night

  • Fixed a crash after extracting

  • Fixed the water particles going through some objects

  • Fixed Krtek dropping the wrong items sometimes

  • Fixed a mission saying kill 10 Fenix but requiring 15

  • Fixed an issue where mines were not killing players in training

  • Fixed trigger discipline (finger not on trigger if it is not on the controllers trigger)

  • Fixed the “sell all” price being wrong when used with multiple items

  • Fixed mag palming not working with some variants of the same mag (skins)

  • Fixed some typos

  • Optimized saving

  • Optimizing the PSO progress bar on Quest

  • Optimized the gear

🛠️ MAPS 🛠️

Tutorial

  • Added an option to skip chapters

  • Added new tutorials for the new mechanics (silencers and NRS)

Island of Tabor

  • Fixed an issue where the doors would disappear from the side of labs and the player could see inside of labs

  • Smoothed the terrain

Matka Miest

  • Changed the player count from 9 to 12

  • Matka Miest Underground

  • Added the map

Silo

  • Fixed walkable surface sounds

  • Fixed an exploit where you could push your head against some corners in Silo to see through the map

  • Fixed invisible colliders

Safe house

  • Optimized safe house storage

EDIT:

Known Issues

  • Steam issues logging in with linked account

  • Oculus PCVR not able to get in

  • Height issue with automatic calibration (only a few affected)

  • kill volume was moved on a map so people get killed when walking there

Hotfix in the works!

🔥Hotfix notes version 0.7.0.4686.23391 🔥

  • Fixed the kill volume in Matka underground training (when going down the stairs to the old bunker)

  • Fixed an issue where the P90 could damage the player holding the weapon while shooting

  • Fixed being stuck on black screen when abandoning raid

  • Temporary fix for height calibration (we are working on a fix but we wanted something in before the weekend)

  • Improved equipping/un-equipping backpack and armors

Читать в Steam ↗

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