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Игры по онлайну и скины по объёму продаж

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🔥Patch notes version 0.8.1🔥

Patch 0.8.1 has now been deployed. Restart the application if you don’t see the update.

✨Key features✨

  • Added gun charms : This is for you to customize your guns even more, but also to support some of the content creators that have been helping us through the past year and a half building our community. We also added one in memory of our colleague.

  • Added NRS pouch : You’ve been asking for it, it is here! Carry NRS on your vest, easy access in the heat of a battle!

  • Added pistol pouch : You wanted it, we delivered! Bring one more pistol on your chest and be the cowboy you always wanted to be!

  • Added the 590A1 shotgun : New gun, new fun!

  • Added turn-in missions back : It will give a bit more variety while waiting on the new improved missions!

  • Missions moved to the backend instead of local save : This will improve the reliability of the saves (no more corrupted files that prevent you from progressing, missions will properly reset between wipes and so on).

  • Balanced grenades : We’ve cut the radius in half for both the heavy damage and the shrapnels reach. We also fixed an issue where armors were ignored under some conditions.

➕New features➕

  • Added gun charms

  • Added NRS pouch

  • Added a pistol pouch module for vests

  • Added two new songs to the market (replacing two songs)

  • Added the 590A1 shotgun

  • Added back turn-in missions

  • Added new spawning logic to wait for the player's loadout to spawn before unfading (waiting for players screen to spawn people at approximately the same time - may take a bit longer than previously to spawn for some users)

  • Switched missions from local saves to backend saves

🐛Bug fixes & improvements🐛

  • Fixed screen going black when reconnecting (PCVR)

  • Fixed spawning inside walls (potential fix)

  • Fixed the AK side rail clipping in the iron sight on the AK-74U

  • Fixed an issue where the users were able to turn FMJ into AP

  • Fixed a few items that were making the backpack spin

  • Fixed some items missing wall hangers on the gun wall

  • Fixed a crash that would happen when spamming Deploy and Abort

  • Fixed an issue where the side rail of the Founding Father AK could not receive attachments

  • Fixed the position of the front hand on the P90

  • Fixed the ammo cost not showing correctly on the kiosk

  • Fixed an issue where doors were showing closed despite being open when very far away

  • Fixed the default position of the compass being too low

  • Fixed a bug where the geartech backpack would not save the gunslot if the weapon inside was put there by another player

  • Fixed moving grenades and guns going through walls

  • Fixed DLC weapon’s magazines being empty

  • Fixed some issues with the bunker cat

  • Fixed an issue where the back door of the church was closed at night even if the cultist wasn’t there

  • Fixed an exploit with NVGs

  • Fixed an issue where the ammo loader would show the previous ammo type even when unloaded

  • Fixed a typo on the Saiga drum mag

  • Fixed an issue where some magazine would not correctly save rotations on shelves when stored

  • Fixed a z-fighting issue on bullets inside of magazines when they were outside of saving zones

  • Fixed an issue where 9mm could be loaded in USP 45 magazines

  • Fixed an issue where the backpack would turn red

  • Fixed helmets not initializing correctly with streamer cam on

  • Fixed an issue where the M4 and Scar iron sights would go back up when interacting with other attachments while having a sight

  • Fixed an issue where grenade would sometimes ignore armors

  • Balanced backpack base weights

  • Balanced grenades radius and damage

  • Balanced AP (Jiri no longer sells it, Shiro level requirement was increased by 1)

  • Improve grabbing point of the Krtek helmet

  • Improved the grabbing area of the LMG suppressor and Barrett in the market

🛠️Maps fixes🛠️

[bold] Matka Miest Underground [/bold]

  • Fixed an entrance that was making the screen goes black when stepping in
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