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Endless Mode / New Difficulties

Hello warriors,

We’re excited to announce the latest update, bringing new features, balance changes, and improvements that many of you have requested! Dive into the refreshed experience and get ready for tougher challenges.

What do we want to achieve with this update?

  • Add more tension to night waves, with larger and more challenging enemy attacks

  • Make raiding enemy camps during the day more difficult. At higher difficulties, your hero and a small squad will no longer be enough to conquer every camp

  • Make defending your base and outposts during the day more challenging

  • Tailor the difficulty options to your skill by allowing you to choose from multiple difficulty levels

  • On the other hand, for players who found the game too challenging, we’re introducing the new Explorer difficulty, offering a more forgiving experience

Endless Mode

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  • Located in the Survival section

  • Unlocked from the start for all biomes!

  • In each round, try to outdo yourself and everyone else

  • Sooner or later, the undead and demons will defeat you

  • Share your achievements in the share-your-score channel on our Discord

New Difficulties

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  • Choose from one of five difficulty levels, for both Survival and Campaign.

  • If you prefer an easier path, Explorer is the right choice for you. If you already know the game mechanics and enjoy a high challenge, Chaosborn is the difficulty for you.

  • Medium will no longer be as easy as before! You might even need to switch to Easy!

Changelog Summary

New Features

  • Survival: Each biome now has its own Endless Mode

  • Added two new difficulty levels: Explorer and Chaosborn

Balance

  • Outposts now consume 1 Charcoal

  • Survival: Adjusted Night Waves based on difficulty

  • Survival: Adjusted Orc raids

  • Survival: Adjusted Daily Undead assaults

Improvements

  • Campaign: Enhanced environmental visuals in Mission 2 - Passage into Doom

  • Added achievements for Campaign and Survival on Chaosborn difficulty

Fixes

  • Survival: Fixed an issue where achievements could trigger on the wrong difficulty

  • Scenario Editor: Disabled mountain undo to prevent graphical glitches and performance problems

We appreciate your continued support and feedback. Please share your thoughts on our Discord or in the discussion below to help us further improve the game!

To Battle!

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